forked from MagicBane/Server
Lock for dirtyload integration.
This commit is contained in:
@@ -236,7 +236,7 @@ public enum InterestManager implements Runnable {
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if (distanceSquared > sqr(25))
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player.setLastStaticLoc(player.getLoc());
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else if (player.dirtyLoad.get() == false)
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else if (player.isDirtyLoad() == false)
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return;
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// Get Statics in range
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@@ -314,7 +314,7 @@ public enum InterestManager implements Runnable {
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}
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loadedStaticObjects.addAll(toLoad);
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player.dirtyLoad.set(false);
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player.setDirtyLoad(false);
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}
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private void updateMobileList(PlayerCharacter player, ClientConnection origin) {
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@@ -519,22 +519,12 @@ public enum InterestManager implements Runnable {
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if (origin == null)
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return;
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//Update static list
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// Update loaded upbjects lists
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try {
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player.dirtyLoad.set(true);
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player.setDirtyLoad(true);
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updateStaticList(player, origin);
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} catch (Exception e) {
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Logger.error("InterestManager.updateAllStaticPlayers: " + player.getObjectUUID(), e);
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}
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//Update mobile list
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try {
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updateMobileList(player, origin);
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} catch (Exception e) {
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Logger.error("InterestManager.updateAllMobilePlayers: " + player.getObjectUUID(), e);
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}
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}
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public synchronized void HandleLoadForTeleport(PlayerCharacter playerCharacter) {
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@@ -547,22 +537,12 @@ public enum InterestManager implements Runnable {
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if (origin == null)
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return;
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//Update static list
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// Update loaded upbjects lists
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try {
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playerCharacter.dirtyLoad.set(true);
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playerCharacter.setDirtyLoad(true);
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updateStaticList(playerCharacter, origin);
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} catch (Exception e) {
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Logger.error("InterestManager.updateAllStaticPlayers: " + playerCharacter.getObjectUUID(), e);
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}
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//Update mobile list
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try {
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updateMobileList(playerCharacter, origin);
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} catch (Exception e) {
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Logger.error("InterestManager.updateAllMobilePlayers: " + playerCharacter.getObjectUUID(), e);
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}
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}
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public static void setObjectDirty(AbstractWorldObject abstractWorldObject) {
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@@ -575,7 +555,7 @@ public enum InterestManager implements Runnable {
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for (AbstractWorldObject playerObject : playerList) {
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PlayerCharacter playerCharacter = (PlayerCharacter) playerObject;
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playerCharacter.dirtyLoad.set(true);
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playerCharacter.setDirtyLoad(true);
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}
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}
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}
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@@ -49,7 +49,6 @@ import java.sql.SQLException;
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import java.util.*;
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import java.util.Map.Entry;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.locks.ReadWriteLock;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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@@ -173,7 +172,8 @@ public class PlayerCharacter extends AbstractCharacter {
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private float characterHeight = 0;
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private boolean lastSwimming = false;
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private boolean isTeleporting = false;
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public AtomicBoolean dirtyLoad = new AtomicBoolean(true);
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private boolean dirtyLoad = true;
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private final ReadWriteLock dirtyLock = new ReentrantReadWriteLock(true);
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/**
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* No Id Constructor
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@@ -5512,4 +5512,18 @@ public class PlayerCharacter extends AbstractCharacter {
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return bargain;
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}
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public boolean isDirtyLoad() {
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boolean dirtyValue;
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dirtyLock.readLock().lock();
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dirtyValue = dirtyLoad;
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dirtyLock.readLock().unlock();
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return dirtyValue;
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}
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public void setDirtyLoad(boolean dirtyLoad) {
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dirtyLock.writeLock().lock();
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this.dirtyLoad = dirtyLoad;
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dirtyLock.writeLock().unlock();
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}
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}
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