forked from MagicBane/Server
Update to blend logic.
This commit is contained in:
@@ -229,12 +229,11 @@ public class HeightMap {
|
|||||||
// Interpolate height for this position using pixel array.
|
// Interpolate height for this position using pixel array.
|
||||||
|
|
||||||
float interpolatedTerrainHeight = heightMapZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
float interpolatedTerrainHeight = heightMapZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc);
|
||||||
worldHeight = interpolatedTerrainHeight + heightMapZone.worldAltitude;
|
|
||||||
|
|
||||||
// Heightmap blending is based on distance to edge of zone.
|
// Heightmap blending is based on distance to edge of zone.
|
||||||
|
|
||||||
if (Bounds.collide(worldLoc, heightMapZone.maxBlend) == true)
|
if (Bounds.collide(worldLoc, heightMapZone.maxBlend) == true)
|
||||||
return worldHeight;
|
return interpolatedTerrainHeight + heightMapZone.worldAltitude;
|
||||||
|
|
||||||
// We will need the parent height if we got this far into the method
|
// We will need the parent height if we got this far into the method
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user