forked from MagicBane/Server
Patrol points are reset each patrol.
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@@ -1691,15 +1691,6 @@ public class Mob extends AbstractIntelligenceAgent {
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if (this.agentType.equals(AIAgentType.MOBILE))
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if (this.agentType.equals(AIAgentType.MOBILE))
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NPCManager.AssignPatrolPoints(this);
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NPCManager.AssignPatrolPoints(this);
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if (this.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
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Building barracks = this.building;
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if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
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this.patrolPoints = barracks.patrolPoints;
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}
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}
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this.deathTime = 0;
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this.deathTime = 0;
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}
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}
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