forked from MagicBane/Server
Debugging code removed.
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@@ -100,9 +100,6 @@ public class Mine extends AbstractGameObject {
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this.zoneName = "Unknown Mine";
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this.zoneName = "Unknown Mine";
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}
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}
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if (ownerUID == 0)
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ownerUID = ownerUID - 1 + 1;
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this.owningGuild = Guild.getGuild(ownerUID);
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this.owningGuild = Guild.getGuild(ownerUID);
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Guild nation = null;
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Guild nation = null;
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@@ -102,11 +102,8 @@ public class HourlyJobThread implements Runnable {
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for (Mine mine : mines) {
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for (Mine mine : mines) {
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try {
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try {
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int foo;
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// Open Errant Mines
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if (mine.getBuildingID() == 1250)
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// Open Errant Mines
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foo = 1;
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if (mine.getOwningGuild().isErrant()) {
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if (mine.getOwningGuild().isErrant()) {
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mine.handleStartMineWindow();
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mine.handleStartMineWindow();
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