place holder

This commit is contained in:
2023-04-06 20:07:24 -05:00
parent 16fb40e104
commit 95352e778d
7 changed files with 341 additions and 697 deletions
+236 -202
View File
@@ -8,11 +8,18 @@
package engine.loot;
import engine.Enum;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.objects.Item;
import engine.gameManager.ZoneManager;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.TreeMap;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
/**
@@ -20,212 +27,239 @@ import java.util.concurrent.ThreadLocalRandom;
*/
public class LootManager {
private static final HashMap<Integer, TreeMap<Integer, LootGroup>> _lootGroups = new HashMap<>();
private static final HashMap<Integer, TreeMap<Integer, LootTable>> _lootTables = new HashMap<>();
private static final HashMap<Integer, TreeMap<Integer, ModifierGroup>> _modGroups = new HashMap<>();
private static final HashMap<Integer, TreeMap> _modTables = new HashMap<>();
//new tables
private static final HashMap<Integer,GenTable> generalItemTables = new HashMap<>();
private static final HashMap<Integer,ItemTable> itemTables = new HashMap<>();
private static final HashMap<Integer,ModTypeTable> modTypeTables = new HashMap<>();
private static final HashMap<Integer,ModTable> modTables = new HashMap<>();
private LootManager() {
}
// Method adds a lootGroup to the class's internal collection
// and configures the treemap accordingly
public static void addLootGroup(LootGroup lootGroup) {
// If entry for this lootGroup does not currently exist
// we need to create one.
if (_lootGroups.containsKey(lootGroup.getGroupID()) == false)
_lootGroups.put(lootGroup.getGroupID(), new TreeMap<>());
// Add this lootgroup to the appropriate treemap
_lootGroups.get(lootGroup.getGroupID()).put(lootGroup.getMaxRoll(), lootGroup);
}
public static void addLootTable(engine.loot.LootTable lootTable) {
// If entry for this lootTabe does not currently exist
// we need to create one.
if (_lootTables.containsKey(lootTable.getLootTable()) == false)
_lootTables.put(lootTable.getLootTable(),
new TreeMap<>());
// Add this lootTable to the appropriate treemap
_lootTables.get(lootTable.getLootTable()).put(lootTable.getMaxRoll(), lootTable);
}
public static void addModifierGroup(ModifierGroup modGroup) {
// If entry for this lootTabe does not currently exist
// we need to create one.
if (_modGroups.containsKey(modGroup.getModGroup()) == false)
_modGroups.put(modGroup.getModGroup(),
new TreeMap<>());
// Add this lootTable to the appropriate treemap
_modGroups.get(modGroup.getModGroup()).put(modGroup.getMaxRoll(), modGroup);
}
public static void addModifierTable(ModifierTable modTable) {
// If entry for this lootTabe does not currently exist
// we need to create one.
if (_modTables.containsKey(modTable.getModTable()) == false)
_modTables.put(modTable.getModTable(),
new TreeMap<Float, ModifierGroup>());
// Add this lootTable to the appropriate treemap
_modTables.get(modTable.getModTable()).put(modTable.getMaxRoll(), modTable);
}
/* Mainline interfaces for this class. Methods below retrieve
* entries from the loottable by random number and range.
*/
public static LootGroup getRandomLootGroup(int lootGroupID, int randomRoll) {
if ((randomRoll < 1) || (randomRoll > 100))
return null;
// Get random lootGroup for this roll
return _lootGroups.get(lootGroupID).floorEntry(randomRoll).getValue();
}
public static engine.loot.LootTable getRandomLootTable(int lootTableID, int randomRoll) {
if ((randomRoll < 1) || (randomRoll > 100))
return null;
// Get random lootTable for this roll
return _lootTables.get(lootTableID).floorEntry(randomRoll).getValue();
}
public static ModifierGroup getRandomModifierGroup(int modGroupID, int randomRoll) {
if ((randomRoll < 1) || (randomRoll > 100))
return null;
// Get random modGroup for this roll
return _modGroups.get(modGroupID).floorEntry(randomRoll).getValue();
}
public static ModifierTable getRandomModifierTable(int modTableID, float randomRoll) {
if ((randomRoll < 1.0f))
return null;
// Roll is outside of range
if (randomRoll > getMaxRangeForModifierTable(modTableID))
return null;
// Get random lootGroup for this roll
return (ModifierTable) _modTables.get(modTableID).floorEntry(randomRoll).getValue();
}
// Returns minmum rolling range for a particular modifier table entry
public static float getMinRangeForModifierTable(int modTableID) {
ModifierTable outTable;
outTable = (ModifierTable) _modTables.get(modTableID).firstEntry();
return outTable.getMinRoll();
}
// Returns maximum rolling range for a particular modifier table entry
public static float getMaxRangeForModifierTable(int modTableID) {
ModifierTable outTable;
outTable = (ModifierTable) _modTables.get(modTableID).lastEntry();
return outTable.getMaxRoll();
}
public static Item getRandomItemFromLootGroup(int lootGroupID, int randomRoll) {
Item outItem = null;
LootGroup lootGroup;
LootTable lootTable;
ModifierGroup modGroup;
ModifierTable prefixTable;
ModifierTable suffixTable;
// Retrieve a random loot group
lootGroup = getRandomLootGroup(lootGroupID, randomRoll);
if (lootGroup == null)
return null;
// Retrieve a random loot table
lootTable = getRandomLootTable(lootGroup.getLootTableID(), ThreadLocalRandom.current().nextInt(100));
if (lootTable == null)
return null;
// Retrieve a random prefix
modGroup = getRandomModifierGroup(lootGroup.getpModTableID(), ThreadLocalRandom.current().nextInt(100));
if (modGroup == null)
return null;
prefixTable = getRandomModifierTable(modGroup.getSubTableID(), ThreadLocalRandom.current().nextFloat() * getMaxRangeForModifierTable(lootGroup.getpModTableID()));
if (prefixTable == null)
return null;
// Retrieve a random suffix
modGroup = getRandomModifierGroup(lootGroup.getsModTableID(), ThreadLocalRandom.current().nextInt(100));
if (modGroup == null)
return null;
suffixTable = getRandomModifierTable(modGroup.getSubTableID(), ThreadLocalRandom.current().nextFloat() * getMaxRangeForModifierTable(lootGroup.getsModTableID()));
if (suffixTable == null)
return null;
// Create the item!
return outItem;
}
private LootManager() {}
// Bootstrap routine to load loot data from database
public static void loadLootData() {
DbManager.LootQueries.LOAD_ALL_LOOTGROUPS();
DbManager.LootQueries.LOAD_ALL_LOOTTABLES();
DbManager.LootQueries.LOAD_ALL_MODGROUPS();
DbManager.LootQueries.LOAD_ALL_MODTABLES();
}
public static void GenerateMobLoot(Mob mob){
//determine if mob is in hotzone
boolean inHotzone = ZoneManager.inHotZone(mob.getLoc());
//get multiplier form config manager
float multiplier = Float.parseFloat(ConfigManager.MB_NORMAL_DROP_RATE.getValue());
if (inHotzone) {
//if mob is inside hotzone, use the hotzone gold multiplier form the config instead
multiplier = Float.parseFloat(ConfigManager.MB_HOTZONE_DROP_RATE.getValue());
}
//iterate the booty sets
for(BootySetEntry bse : mob.getMobBase().bootySets) {
//check if chance roll is good
if (ThreadLocalRandom.current().nextInt(100) <= (bse.dropChance * multiplier)) {
//early exit, failed to hit minimum chance roll
continue;
}
if (bse.bootyType.equals("GOLD")) {
//determine and add gold to mob inventory
int gold = new Random().nextInt(bse.highGold - bse.lowGold) + bse.lowGold;
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, (int) (gold * multiplier));
mob.getCharItemManager().addItemToInventory(goldAmount);
}
} else if (bse.bootyType.equals("BOOTYTABLE")) {
//iterate the booty tables and add items to mob inventory
Item toAdd = getGenTableItem(bse.lootTable, mob);
if(toAdd != null) {
mob.getCharItemManager().addItemToInventory(toAdd);
}
if (inHotzone) {
Item toAddHZ = getGenTableItem(bse.lootTable + 1, mob);
mob.getCharItemManager().addItemToInventory(toAddHZ);
}
}
}
//lastly, check mobs inventory for godly or disc runes to send a server announcement
for (Item it : mob.getInventory()) {
ItemBase ib = it.getItemBase();
if (ib.isDiscRune() || ib.getName().toLowerCase().contains("of the gods")) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + ib.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
}
}
public static Item getGenTableItem(int genTableID, Mob mob){
Item outItem;
int minRollRange = mob.getParentZone().minLvl + mob.getLevel();
int maxRollRange = (mob.getParentZone().minLvl + mob.getLevel() + mob.getParentZone().maxLvl) * 2;
GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(new Random().nextInt(100));
int itemUUID = itemTables.get(selectedRow.itemTableID).getRowForRange(new Random().nextInt(maxRollRange) + minRollRange).cacheID;
if(itemUUID == 0){
return null;
}
ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable);
ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(100).modTableID);
ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(100).modTableID);
ModTableRow prefixMod = prefixModTable.getRowForRange(new Random().nextInt(maxRollRange) + minRollRange);
ModTableRow suffixMod = suffixModTable.getRowForRange(new Random().nextInt(maxRollRange) + minRollRange);
outItem = Item.getItem(itemUUID);
if(prefixMod.action.length() > 0){
outItem.addPermanentEnchantment(prefixMod.action, prefixMod.level);
}
if(suffixMod.action.length() > 0){
outItem.addPermanentEnchantment(suffixMod.action, suffixMod.level);
}
return outItem;
}
public static void AddGenTableRow(int tableID, GenTable genTable, GenTableRow row){
if(!generalItemTables.containsKey(tableID)){
//create the new table
generalItemTables.put(tableID,genTable);
//add row to new table
generalItemTables.get(tableID).rows.add(row);
} else{
//add row to existing table
GenTable toAdd = generalItemTables.get(tableID);
toAdd.rows.add(row);
}
}
public static void AddItemTableRow(int tableID,ItemTable itemTable, ItemTableRow row){
if(!itemTables.containsKey(tableID)){
//create the new table
itemTables.put(tableID,itemTable);
//add new row to table
itemTables.get(tableID).rows.add(row);
} else{
//add row to existing table
ItemTable toAdd = itemTables.get(tableID);
toAdd.rows.add(row);
}
}
public static void AddModTypeTableRow(int tableID,ModTypeTable modtypeTable, ModTypeTableRow row){
if(!modTypeTables.containsKey(tableID)){
//create the new table
modTypeTables.put(tableID,modtypeTable);
//add row to new table
modTypeTables.get(tableID).rows.add(row);
} else{
//add row to existing table
ModTypeTable toAdd = modTypeTables.get(tableID);
toAdd.rows.add(row);
}
}
public static void AddModTableRow(int tableID, ModTable modTable, ModTableRow row){
if(!itemTables.containsKey(tableID)){
//create the new table
modTables.put(tableID,modTable);
//add row to new table
modTables.get(tableID).rows.add(row);
} else{
//add row to existing table
ModTable toAdd = modTables.get(tableID);
toAdd.rows.add(row);
}
}
public static class GenTable{
public ArrayList<GenTableRow> rows = new ArrayList<GenTableRow>();
public GenTableRow getRowForRange(int roll){
GenTableRow outRow = null;
for(GenTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
public static class ItemTable{
public ArrayList<ItemTableRow> rows = new ArrayList<ItemTableRow>();
public ItemTableRow getRowForRange(int roll){
if(roll > 320){
roll = 320;
}
ItemTableRow outRow = null;
for(ItemTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
public static class ModTypeTable{
public ArrayList<ModTypeTableRow> rows = new ArrayList<ModTypeTableRow>();
public ModTypeTableRow getRowForRange(int roll){
ModTypeTableRow outRow = null;
for(ModTypeTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
public static class ModTable{
public ArrayList<ModTableRow> rows = new ArrayList<ModTableRow>();
public ModTableRow getRowForRange(int roll){
if(roll > 320){
roll = 320;
}
ModTableRow outRow = null;
for(ModTableRow iteration : this.rows){
if(iteration.minRoll >= roll && iteration.maxRoll <= roll){
outRow = iteration;
}
}
return outRow;
}
}
public static class GenTableRow{
public int minRoll;
public int maxRoll;
public int itemTableID;
public int pModTable;
public int sModTable;
public GenTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.itemTableID = rs.getInt("lootTableID");
this.pModTable = rs.getInt("pModTableID");
this.sModTable = rs.getInt("sModTableID");
}
}
public static class ItemTableRow{
public int minRoll;
public int maxRoll;
public int cacheID;
public ItemTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.cacheID = rs.getInt("itemBaseUUID");
}
}
public static class ModTypeTableRow{
public int minRoll;
public int maxRoll;
public int modTableID;
public ModTypeTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.modTableID = rs.getInt("subTableID");
}
}
public static class ModTableRow{
public int minRoll;
public int maxRoll;
public String action;
public int level;
public ModTableRow(ResultSet rs) throws SQLException {
this.minRoll = rs.getInt("minRoll");
this.maxRoll = rs.getInt("maxRoll");
this.action = rs.getString("action");
this.level = rs.getInt("level");
}
}
}