forked from MagicBane/Server
DispatchManager is now an official manager singleton.
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@@ -11,11 +11,11 @@ package engine.net.client.handlers;
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import engine.InterestManagement.WorldGrid;
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import engine.exception.MsgSendException;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DispatchManager;
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import engine.gameManager.PowersManager;
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import engine.mbEnums;
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import engine.mbEnums.DispatchChannel;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.TrackWindowMsg;
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@@ -176,7 +176,7 @@ public class TrackWindowMsgHandler extends AbstractClientMsgHandler {
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trackWindowMsg.setCharacters(trackChars);
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Dispatch dispatch = Dispatch.borrow(playerCharacter, trackWindowMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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return true;
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}
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