DispatchManager is now an official manager singleton.

This commit is contained in:
2024-05-12 13:14:42 -04:00
parent ff17cacda7
commit 96ba17f67a
160 changed files with 642 additions and 718 deletions
+2 -2
View File
@@ -13,6 +13,7 @@ import engine.InterestManagement.WorldGrid;
import engine.exception.SerializationException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.DispatchManager;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.RemoveCorpseJob;
@@ -20,7 +21,6 @@ import engine.mbEnums.GameObjectType;
import engine.mbEnums.GridObjectType;
import engine.mbEnums.ItemType;
import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.UnloadObjectsMsg;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -132,7 +132,7 @@ public class Corpse extends AbstractWorldObject {
//Remove from world
UnloadObjectsMsg uom = new UnloadObjectsMsg();
uom.addObject(corpse);
DispatchMessage.sendToAllInRange(corpse, uom);
DispatchManager.sendToAllInRange(corpse, uom);
WorldGrid.RemoveWorldObject(corpse);
//clear from cache