forked from MagicBane/Server
Initial warehouse refactor
This commit is contained in:
@@ -14,10 +14,7 @@ import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector2f;
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import engine.math.Vector3fImmutable;
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import engine.objects.AbstractCharacter;
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import engine.objects.Item;
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import engine.objects.Shrine;
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import engine.objects.Zone;
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import engine.objects.*;
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import engine.powers.EffectsBase;
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import org.pmw.tinylog.Logger;
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@@ -2690,12 +2687,14 @@ public class Enum {
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public static HashMap<Integer, ResourceType> resourceLookup = new HashMap<>();
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public static HashMap<Integer, ResourceType> hashLookup = new HashMap<>();
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public int templateID;
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public ItemTemplate template;
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public int hash;
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public int deposit_limit;
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public int mine_production;
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ResourceType(int templateID, int hash, int deposit_limit, int mine_production) {
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this.templateID = templateID;
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this.template = ItemTemplate.itemTemplates.get(this.templateID);
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this.hash = hash;
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this.deposit_limit = deposit_limit;
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this.mine_production = mine_production;
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@@ -99,7 +99,7 @@ public class SimulateBootyCmd extends AbstractDevCmd {
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if (equipmentRoll > (dropChance))
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continue;
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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MobLoot ml = new MobLoot(mob, me.template, false);
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if (ml != null)
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EquipmentDrops.add(ml);
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@@ -27,6 +27,7 @@ import org.pmw.tinylog.Logger;
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import java.time.LocalDateTime;
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import java.time.ZoneId;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.HashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ThreadLocalRandom;
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@@ -225,24 +226,23 @@ public enum BuildingManager {
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if (warehouse == null)
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return false;
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for (ItemBase resourceBase : ItemBase.getResourceList()) {
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for (Enum.ResourceType resourceType : EnumSet.allOf(Enum.ResourceType.class)) {
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template = ItemTemplate.itemTemplates.get(resourceBase.getUUID());
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if (!player.getCharItemManager().hasRoomInventory(template.item_wt)) {
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if (!player.getCharItemManager().hasRoomInventory(resourceType.template.item_wt)) {
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ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
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return false;
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}
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if (warehouse.resources.get(resourceBase) == null)
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if (warehouse.resources.get(resourceType) == null)
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continue;
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int resourceAmount = warehouse.resources.get(resourceBase);
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int resourceAmount = warehouse.resources.get(resourceType);
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if (resourceAmount <= 0)
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continue;
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if (Warehouse.loot(warehouse, player, resourceBase, resourceAmount, true)) {
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ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + template.item_base_name);
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if (Warehouse.loot(warehouse, player, resourceType, resourceAmount, true)) {
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ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceType.name());
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}
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}
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@@ -177,10 +177,10 @@ public enum LootManager {
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if (ItemTemplate.itemTemplates.get(itemUUID).item_type.equals(Enum.ItemType.RESOURCE)) {
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int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
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return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
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return new MobLoot(mob, ItemTemplate.itemTemplates.get(itemUUID), amount, false);
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}
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outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false);
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outItem = new MobLoot(mob, ItemTemplate.itemTemplates.get(itemUUID), false);
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if(selectedRow.pModTable != 0){
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try {
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@@ -348,7 +348,7 @@ public enum LootManager {
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if (equipmentRoll > dropChance)
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continue;
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MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
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MobLoot ml = new MobLoot(mob, me.template, false);
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if (ml != null && dropCount < 1) {
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ml.setIsID(true);
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@@ -369,7 +369,7 @@ public enum LootManager {
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if (chanceRoll > bse.dropChance)
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return;
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MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true);
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MobLoot lootItem = new MobLoot(mob, ItemTemplate.itemTemplates.get(bse.itemBase), true);
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if (lootItem != null)
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mob.getCharItemManager().addItemToInventory(lootItem);
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@@ -417,7 +417,7 @@ public enum LootManager {
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//create the item from the table, quantity is always 1
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MobLoot winnings = new MobLoot(playerCharacter, ItemBase.getItemBase(selectedItem.cacheID), 1, false);
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MobLoot winnings = new MobLoot(playerCharacter, ItemTemplate.itemTemplates.get(selectedItem.cacheID), 1, false);
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if (winnings == null)
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return;
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@@ -250,7 +250,7 @@ public enum MaintenanceManager {
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resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
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if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
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warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - overDraft);
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warehouse.resources.put(Enum.ResourceType.GOLD, resourceValue - overDraft);
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Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GOLD, overDraft);
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} else {
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Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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@@ -267,10 +267,10 @@ public enum MaintenanceManager {
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// Withdraw Stone
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resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
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resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
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if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
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warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 1500);
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warehouse.resources.put(Enum.ResourceType.STONE, resourceValue - 1500);
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Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.STONE, 1500);
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} else {
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Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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@@ -279,10 +279,10 @@ public enum MaintenanceManager {
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// Withdraw Lumber
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resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
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resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
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if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
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warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 1500);
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warehouse.resources.put(Enum.ResourceType.LUMBER, resourceValue - 1500);
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Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.LUMBER, 1500);
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} else {
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Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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@@ -291,20 +291,20 @@ public enum MaintenanceManager {
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// Withdraw Galvor
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resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
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resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
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if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
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warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 5);
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warehouse.resources.put(Enum.ResourceType.GALVOR, resourceValue - 5);
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Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GALVOR, 5);
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} else {
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Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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return true;
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}
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resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
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resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
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if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
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warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 5);
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warehouse.resources.put(Enum.ResourceType.WORMWOOD, resourceValue - 5);
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Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.WORMWOOD, 5);
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} else {
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Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
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@@ -91,14 +91,13 @@ public class ViewResourcesMessage extends ClientNetMsg {
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writer.putInt(warehouseObject.resources.size());
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for (ItemBase ib : (warehouseObject.resources.keySet())) {
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for (Enum.ResourceType resourceType : (warehouseObject.resources.keySet())) {
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Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
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writer.putInt(resourceType.hash);
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writer.putInt((warehouseObject.resources.get(ib)));
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writer.putInt((warehouseObject.resources.get(resourceType)));
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if (Warehouse.isResourceLocked(warehouseObject, ib) == true)
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if (Warehouse.isResourceLocked(warehouseObject, resourceType) == true)
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writer.put((byte) 1);
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else
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writer.put((byte) 0);
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@@ -106,11 +105,11 @@ public class ViewResourcesMessage extends ClientNetMsg {
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writer.putInt(warehouseObject.resources.size());
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for (ItemBase ib : warehouseObject.resources.keySet()) {
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Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
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for (Enum.ResourceType resourceType : warehouseObject.resources.keySet()) {
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writer.putInt(resourceType.hash);
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writer.putInt(0); //available?
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writer.putInt(Enum.ResourceType.resourceLookup.get(ib.getUUID()).deposit_limit); //max?
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writer.putInt(resourceType.deposit_limit); //max?
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}
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GuildTag._serializeForDisplay(guild.getGuildTag(), writer);
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@@ -1429,18 +1429,18 @@ public class Building extends AbstractWorldObject {
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if (this.getCity().getWarehouse() == null)
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return amount;
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if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) >= Enum.ResourceType.resourceLookup.get(ResourceType.GOLD.templateID).deposit_limit)
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if (this.getCity().getWarehouse().resources.get(ResourceType.GOLD) >= ResourceType.GOLD.deposit_limit)
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return amount;
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int profitAmount = (int) (amount * (taxAmount * .01f));
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if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) + profitAmount <= Enum.ResourceType.resourceLookup.get(ResourceType.GOLD.templateID).deposit_limit) {
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Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this, this.getCity().getWarehouse());
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if (this.getCity().getWarehouse().resources.get(ResourceType.GOLD) + profitAmount <= ResourceType.GOLD.deposit_limit) {
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Warehouse.depositProfitTax(ResourceType.GOLD, profitAmount, this, this.getCity().getWarehouse());
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return amount - profitAmount;
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}
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//overDrafting
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int warehouseDeposit = Enum.ResourceType.resourceLookup.get(ResourceType.GOLD.templateID).deposit_limit - this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase());
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Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this,this.getCity().getWarehouse());
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int warehouseDeposit = ResourceType.GOLD.deposit_limit - this.getCity().getWarehouse().resources.get(ResourceType.GOLD);
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Warehouse.depositProfitTax(ResourceType.GOLD, warehouseDeposit, this, this.getCity().getWarehouse());
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return amount - warehouseDeposit;
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}
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@@ -359,7 +359,7 @@ public class CharacterItemManager {
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return false;
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}
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} else {
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if (!Warehouse.withdraw(warehouse, (PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
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if (!Warehouse.withdraw(warehouse, (PlayerCharacter) this.absCharacter, Enum.ResourceType.GOLD, amount * -1, true, true)) {
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ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
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return false;
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@@ -86,7 +86,6 @@ public class ItemFactory {
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boolean useWarehouse = false;
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ItemBase ib = ItemBase.getItemBase(templateID);
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ItemTemplate template = ItemTemplate.itemTemplates.get(templateID);
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if (template == null)
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@@ -112,6 +111,7 @@ public class ItemFactory {
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if (city == null)
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return null;
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MobLoot ml = null;
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city.transactionLock.writeLock().lock();
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@@ -123,7 +123,7 @@ public class ItemFactory {
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// ROLL BANE SCROLL.
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if (templateID > 910010 && templateID < 910019) {
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ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.resources;
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ConcurrentHashMap<Enum.ResourceType, Integer> resources = cityWarehouse.resources;
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, template.item_value);
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@@ -135,7 +135,7 @@ public class ItemFactory {
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return null;
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}
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if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
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if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
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if (pc != null)
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ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + " " + template.item_base_name);
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return null;
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@@ -162,12 +162,12 @@ public class ItemFactory {
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}
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if (overdraft > 0)
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if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
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if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
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Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
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return null;
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}
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ml = new MobLoot(npc, ib, false);
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ml = new MobLoot(npc, template, false);
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ml.containerType = Enum.ItemContainerType.FORGE;
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ml.setValue(0);
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@@ -179,7 +179,7 @@ public class ItemFactory {
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time = (20 - rate);
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time *= MBServerStatics.ONE_MINUTE;
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if (ml.getItemBase().getUUID() > 910010 && ml.getItemBase().getUUID() < 910019) {
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if (ml.templsteID > 910010 && ml.templsteID < 910019) {
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rank = ml.getTemplsteID() - 910010;
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time = rank * 60 * 60 * 3 * 1000;
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@@ -213,14 +213,13 @@ public class ItemFactory {
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return ml;
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}
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int galvorAmount = 0;
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int wormwoodAmount = 0;
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int prefixCost = 0;
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int suffixCost = 0;
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if (template.item_type.equals(ItemType.WEAPON) && ib.getPercentRequired() == 110) {
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if (template.item_type.equals(ItemType.WEAPON) && template.item_skill_required.isEmpty() == false &&
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template.item_skill_required.values().iterator().next() == 110) {
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switch (template.item_skill_used) {
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case "Bow":
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case "Crossbow":
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@@ -243,9 +242,6 @@ public class ItemFactory {
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}
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}
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ItemBase galvor = ItemBase.getItemBase(1580017);
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ItemBase wormwood = ItemBase.getItemBase(1580018);
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if (galvorAmount > 0 || wormwoodAmount > 0)
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if (!useWarehouse) {
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if (pc != null)
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@@ -255,13 +251,13 @@ public class ItemFactory {
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}
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if (galvorAmount > 0) {
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if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
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if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GALVOR)) {
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if (pc != null)
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ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + template.item_base_name);
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return null;
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}
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if (cityWarehouse.resources.get(galvor) < galvorAmount) {
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if (cityWarehouse.resources.get(Enum.ResourceType.GALVOR) < galvorAmount) {
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if (pc != null)
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ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + template.item_base_name);
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return null;
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@@ -269,21 +265,23 @@ public class ItemFactory {
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}
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if (wormwoodAmount > 0) {
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if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
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if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.WORMWOOD)) {
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if (pc != null)
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ErrorPopupMsg.sendErrorMsg(pc, "Wormwood is locked." + template.item_base_name);
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return null;
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}
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if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
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if (cityWarehouse.resources.get(Enum.ResourceType.WORMWOOD) < wormwoodAmount) {
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if (pc != null)
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ErrorPopupMsg.sendErrorMsg(pc, "Not enough Wormwood in warehouse to roll this item." + template.item_base_name);
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return null;
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}
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}
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ConcurrentHashMap<ItemBase, Integer> suffixResourceCosts = null;
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ConcurrentHashMap<ItemBase, Integer> prefixResourceCosts = null;
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ConcurrentHashMap<Enum.ResourceType, Integer> suffixResourceCosts = null;
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ConcurrentHashMap<Enum.ResourceType, Integer> prefixResourceCosts = null;
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EffectsBase prefix = null;
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if (pToken != 0) {
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if (!useWarehouse) {
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@@ -303,7 +301,6 @@ public class ItemFactory {
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int total = baseCost * 10 + effectCost;
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prefixCost = effectCost;
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, total);
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int overdraft = BuildingManager.GetOverdraft(forge, total);
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if (overdraft > 0 && !useWarehouse) {
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@@ -312,31 +309,29 @@ public class ItemFactory {
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return null;
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}
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if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
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if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
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if (pc != null)
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ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
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return null;
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}
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if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
prefixResourceCosts = prefix.getResourcesForEffect();
|
||||
for (ItemBase ibResources : prefixResourceCosts.keySet()) {
|
||||
|
||||
for (Enum.ResourceType ibResources : prefixResourceCosts.keySet()) {
|
||||
int warehouseAmount = cityWarehouse.resources.get(ibResources);
|
||||
int creationAmount = prefixResourceCosts.get(ibResources);
|
||||
//ChatManager.chatInfoError(pc, "Prefix : " + ibResources.getName() + " / " + creationAmount);
|
||||
if (warehouseAmount < creationAmount) {
|
||||
//ChatManager.chatInfoError(pc, "You need at least " + creationAmount + " " + ibResources.getName() + " to Create this item.");
|
||||
return null;
|
||||
}
|
||||
|
||||
if (warehouseAmount < creationAmount)
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
EffectsBase suffix = null;
|
||||
|
||||
if (sToken != 0) {
|
||||
|
||||
if (!useWarehouse) {
|
||||
@@ -366,7 +361,7 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
|
||||
return null;
|
||||
@@ -379,22 +374,17 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
|
||||
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
|
||||
for (Enum.ResourceType ibResources : suffixResourceCosts.keySet()) {
|
||||
int warehouseAmount = cityWarehouse.resources.get(ibResources);
|
||||
int creationAmount = suffixResourceCosts.get(ibResources);
|
||||
if (warehouseAmount < creationAmount) {
|
||||
// if (pc != null)
|
||||
// ChatManager.chatInfoError(pc, "You need at least " + creationAmount + " " + ibResources.getName() + " to Create this item.");
|
||||
|
||||
if (warehouseAmount < creationAmount)
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//Check if Total suffix and prefix costs + itemCost can be withdrawn.
|
||||
|
||||
int costToCreate = suffixCost + prefixCost + template.item_value;
|
||||
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
|
||||
|
||||
@@ -406,13 +396,13 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && useWarehouse && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && useWarehouse && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
|
||||
return null;
|
||||
@@ -440,7 +430,7 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (overdraft > 0 && useWarehouse)
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
|
||||
return null;
|
||||
@@ -455,7 +445,7 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
|
||||
for (ItemBase ibResources : prefixResourceCosts.keySet()) {
|
||||
for (Enum.ResourceType ibResources : prefixResourceCosts.keySet()) {
|
||||
|
||||
int creationAmount = prefixResourceCosts.get(ibResources);
|
||||
|
||||
@@ -478,7 +468,7 @@ public class ItemFactory {
|
||||
|
||||
if (suffix != null) {
|
||||
|
||||
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
|
||||
for (Enum.ResourceType ibResources : suffixResourceCosts.keySet()) {
|
||||
int creationAmount = suffixResourceCosts.get(ibResources);
|
||||
|
||||
if (Warehouse.isResourceLocked(cityWarehouse, ibResources) == true) {
|
||||
@@ -488,8 +478,10 @@ public class ItemFactory {
|
||||
|
||||
int oldAmount = cityWarehouse.resources.get(ibResources);
|
||||
int amount = creationAmount;
|
||||
|
||||
if (oldAmount < amount)
|
||||
amount = oldAmount;
|
||||
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
|
||||
@@ -514,14 +506,14 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
|
||||
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
|
||||
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
|
||||
@@ -536,7 +528,7 @@ public class ItemFactory {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + template.item_base_name);
|
||||
return null;
|
||||
} else {
|
||||
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (overdraft > cityWarehouse.resources.get(Enum.ResourceType.GOLD)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
@@ -544,7 +536,7 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (overdraft > 0)
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
|
||||
//ChatManager.chatGuildError(pc, "Failed to create Item");
|
||||
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + template.item_base_name);
|
||||
return null;
|
||||
@@ -553,7 +545,7 @@ public class ItemFactory {
|
||||
// ChatManager.chatGuildInfo(pc, "Gold Cost = " + total);
|
||||
|
||||
if (galvorAmount > 0) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GALVOR, galvorAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + template.item_base_name);
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
@@ -561,14 +553,14 @@ public class ItemFactory {
|
||||
}
|
||||
|
||||
if (wormwoodAmount > 0) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.WORMWOOD, wormwoodAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse!" + template.item_base_name);
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
ml = new MobLoot(npc, ib, false);
|
||||
ml = new MobLoot(npc, template, false);
|
||||
|
||||
ml.containerType = Enum.ItemContainerType.FORGE;
|
||||
ml.setName(customName);
|
||||
@@ -767,18 +759,14 @@ public class ItemFactory {
|
||||
return toRoll;
|
||||
}
|
||||
|
||||
public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int itemID) {
|
||||
public static MobLoot produceRandomRoll(NPC npc, PlayerCharacter pc, String prefixString, String suffixString, int templateID) {
|
||||
|
||||
boolean useWarehouse = false;
|
||||
|
||||
if (npc == null)
|
||||
return null;
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(itemID);
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(itemID);
|
||||
|
||||
if (ib == null)
|
||||
return null;
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(templateID);
|
||||
|
||||
Building forge = npc.getBuilding();
|
||||
|
||||
@@ -806,7 +794,7 @@ public class ItemFactory {
|
||||
if (cityWarehouse != null && forge.assetIsProtected())
|
||||
useWarehouse = true;
|
||||
|
||||
ConcurrentHashMap<ItemBase, Integer> resources = null;
|
||||
ConcurrentHashMap<Enum.ResourceType, Integer> resources = null;
|
||||
|
||||
if (useWarehouse)
|
||||
resources = cityWarehouse.resources;
|
||||
@@ -814,7 +802,8 @@ public class ItemFactory {
|
||||
int galvorAmount = 0;
|
||||
int wormwoodAmount = 0;
|
||||
|
||||
if (template.item_type.equals(ItemType.WEAPON) && ib.getPercentRequired() == 110) {
|
||||
if (template.item_type.equals(ItemType.WEAPON) && template.item_skill_required.isEmpty() == false &&
|
||||
template.item_skill_required.values().iterator().next() == 110) {
|
||||
switch (template.item_skill_used) {
|
||||
case "Bow":
|
||||
case "Crossbow":
|
||||
@@ -837,33 +826,30 @@ public class ItemFactory {
|
||||
}
|
||||
}
|
||||
|
||||
ItemBase galvor = ItemBase.getItemBase(1580017);
|
||||
ItemBase wormwood = ItemBase.getItemBase(1580018);
|
||||
|
||||
//Cant roll 110% weapons that require resources if not allowed to use warehouse.
|
||||
if (galvorAmount > 0 || wormwoodAmount > 0)
|
||||
if (!useWarehouse)
|
||||
return null;
|
||||
|
||||
if (galvorAmount > 0) {
|
||||
if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
|
||||
if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GALVOR)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
|
||||
if (cityWarehouse.resources.get(Enum.ResourceType.GALVOR) < galvorAmount) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
if (wormwoodAmount > 0) {
|
||||
if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
|
||||
if (Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.WORMWOOD)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
|
||||
if (cityWarehouse.resources.get(Enum.ResourceType.WORMWOOD) < wormwoodAmount) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
@@ -877,8 +863,6 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
ItemBase goldIB = ItemBase.getGoldItemBase();
|
||||
|
||||
int baseCost = template.item_value;
|
||||
int total = (int) (baseCost + baseCost * .10);
|
||||
|
||||
@@ -902,13 +886,13 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > resources.get(goldIB)) {
|
||||
if (useWarehouse && overdraft > resources.get(Enum.ResourceType.GOLD)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
@@ -920,7 +904,7 @@ public class ItemFactory {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + template.item_base_name);
|
||||
return null;
|
||||
} else {
|
||||
if (overdraft > resources.get(goldIB)) {
|
||||
if (overdraft > resources.get(Enum.ResourceType.GOLD)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
@@ -930,12 +914,12 @@ public class ItemFactory {
|
||||
// there was an overdraft, withdraw the rest from warehouse.
|
||||
if (overdraft > 0) {
|
||||
if (pc != null) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, pc, Enum.ResourceType.GOLD, overdraft, false, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
} else {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
@@ -953,13 +937,13 @@ public class ItemFactory {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
|
||||
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, Enum.ResourceType.GOLD)) {
|
||||
if (pc != null)
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (useWarehouse && overdraft > resources.get(goldIB)) {
|
||||
if (useWarehouse && overdraft > resources.get(Enum.ResourceType.GOLD)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
@@ -971,7 +955,7 @@ public class ItemFactory {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + template.item_base_name);
|
||||
return null;
|
||||
} else {
|
||||
if (overdraft > resources.get(goldIB)) {
|
||||
if (overdraft > resources.get(Enum.ResourceType.GOLD)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + template.item_base_name);
|
||||
return null;
|
||||
}
|
||||
@@ -981,12 +965,12 @@ public class ItemFactory {
|
||||
if (overdraft > 0 && useWarehouse) {
|
||||
|
||||
if (pc != null) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, pc, Enum.ResourceType.GOLD, overdraft, false, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
} else {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GOLD, overdraft, true)) {
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
}
|
||||
@@ -996,7 +980,7 @@ public class ItemFactory {
|
||||
|
||||
if (galvorAmount > 0 && useWarehouse) {
|
||||
//ChatManager.chatGuildInfo(pc, "Withdrawing " + galvorAmount + " galvor from warehouse");
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.GALVOR, galvorAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + template.item_base_name);
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
return null;
|
||||
@@ -1005,7 +989,7 @@ public class ItemFactory {
|
||||
|
||||
if (wormwoodAmount > 0 && useWarehouse) {
|
||||
//ChatManager.chatGuildInfo(pc, "Withdrawing " + wormwoodAmount + " wormwood from warehouse");
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
|
||||
if (!Warehouse.withdraw(cityWarehouse, npc, Enum.ResourceType.WORMWOOD, wormwoodAmount, true)) {
|
||||
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse for " + template.item_base_name);
|
||||
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
|
||||
|
||||
@@ -1013,7 +997,7 @@ public class ItemFactory {
|
||||
}
|
||||
}
|
||||
|
||||
ml = new MobLoot(npc, ib, false);
|
||||
ml = new MobLoot(npc, template, false);
|
||||
|
||||
ml.containerType = Enum.ItemContainerType.FORGE;
|
||||
|
||||
|
||||
@@ -482,8 +482,7 @@ public class Mine extends AbstractGameObject {
|
||||
if (this.owningGuild.getOwnedCity().getWarehouse() == null)
|
||||
return false;
|
||||
|
||||
ItemBase resourceIB = ItemBase.getItemBase(this.production.templateID);
|
||||
return Warehouse.depositFromMine(this, resourceIB, this.getModifiedProductionAmount(),this.owningGuild.getOwnedCity().getWarehouse());
|
||||
return Warehouse.depositFromMine(this, Enum.ResourceType.resourceLookup.get(this.production.templateID), this.getModifiedProductionAmount(), this.owningGuild.getOwnedCity().getWarehouse());
|
||||
}
|
||||
|
||||
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
|
||||
|
||||
@@ -33,43 +33,22 @@ public final class MobLoot extends Item {
|
||||
private String prefix = "";
|
||||
private String suffix = "";
|
||||
|
||||
/**
|
||||
* Create a new MobLoot.
|
||||
* Do not use this to create Gold.
|
||||
*
|
||||
* @param mob Mob that owns this item
|
||||
* @param ib ItemBase
|
||||
*/
|
||||
public MobLoot(AbstractCharacter mob, ItemBase ib, boolean noSteal) {
|
||||
this(mob, ib, 0, noSteal);
|
||||
public MobLoot(AbstractCharacter mob, ItemTemplate template, boolean noSteal) {
|
||||
this(mob, template, 0, noSteal);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new MobLoot item to hold Gold for the Mob.
|
||||
*
|
||||
* @param mob Mob that owns this item
|
||||
* @param qtyOfGold Quantity of gold
|
||||
*/
|
||||
public MobLoot(AbstractCharacter mob, int qtyOfGold) {
|
||||
this(mob, ItemBase.getGoldItemBase(), qtyOfGold, false);
|
||||
this(mob, ItemTemplate.itemTemplates.get(Enum.ResourceType.GOLD.templateID), qtyOfGold, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new MobLoot.
|
||||
* Primarily used for stackable items that have a quantity.
|
||||
*
|
||||
* @param mob Mob that owns this item
|
||||
* @param ib ItemBase
|
||||
* @param quantity Quantity of the item
|
||||
*/
|
||||
public MobLoot(AbstractCharacter mob, ItemBase ib, int quantity, boolean noSteal) {
|
||||
public MobLoot(AbstractCharacter mob, ItemTemplate template, int quantity, boolean noSteal) {
|
||||
|
||||
super(ib.getUUID());
|
||||
super(template.template_id);
|
||||
this.ownerType = OwnerType.Mob;
|
||||
this.ownerID = mob.getObjectUUID();
|
||||
this.objectUUID = generateId();
|
||||
|
||||
if (quantity == 0 && ItemTemplate.itemTemplates.get(ib.getUUID()).item_type == ItemType.RESOURCE)
|
||||
if (quantity == 0 && template.item_type == ItemType.RESOURCE)
|
||||
quantity = 1;
|
||||
|
||||
if (quantity > 0)
|
||||
|
||||
@@ -920,7 +920,7 @@ public class NPC extends AbstractCharacter {
|
||||
DbManager.NPCQueries.LOAD_ALL_ITEMS_TO_PRODUCE(this);
|
||||
|
||||
for (ProducedItem producedItem : this.forgedItems) {
|
||||
MobLoot ml = new MobLoot(this, ItemBase.getItemBase(producedItem.getItemBaseID()), false);
|
||||
MobLoot ml = new MobLoot(this, ItemTemplate.itemTemplates.get(producedItem.getItemBaseID()), false);
|
||||
|
||||
DbManager.NPCQueries.UPDATE_ITEM_ID(producedItem.getID(), currentID, ml.getObjectUUID());
|
||||
|
||||
|
||||
@@ -234,27 +234,27 @@ public class Realm {
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.GOLD);
|
||||
|
||||
if (resourceValue < 5000000)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
|
||||
|
||||
if (resourceValue < 8000)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
|
||||
|
||||
if (resourceValue < 8000)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
|
||||
|
||||
if (resourceValue < 15)
|
||||
hasResources = false;
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
|
||||
|
||||
if (resourceValue < 15)
|
||||
hasResources = false;
|
||||
@@ -266,50 +266,50 @@ public class Realm {
|
||||
|
||||
// Remove resources from warehouse before claiming realm
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.GOLD);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - 5000000) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - 5000000);
|
||||
warehouse.resources.put(Enum.ResourceType.GOLD, resourceValue - 5000000);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GOLD, 5000000);
|
||||
} else {
|
||||
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.STONE);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 8000) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 8000);
|
||||
warehouse.resources.put(Enum.ResourceType.STONE, resourceValue - 8000);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.STONE, 8000);
|
||||
} else {
|
||||
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.LUMBER);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 8000) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 8000);
|
||||
warehouse.resources.put(Enum.ResourceType.LUMBER, resourceValue - 8000);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.LUMBER, 8000);
|
||||
} else {
|
||||
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.GALVOR);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 15) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 15);
|
||||
warehouse.resources.put(Enum.ResourceType.GALVOR, resourceValue - 15);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.GALVOR, 15);
|
||||
} else {
|
||||
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
return false;
|
||||
}
|
||||
|
||||
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
|
||||
resourceValue = warehouse.resources.get(Enum.ResourceType.WORMWOOD);
|
||||
|
||||
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 15) == true) {
|
||||
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 15);
|
||||
warehouse.resources.put(Enum.ResourceType.WORMWOOD, resourceValue - 15);
|
||||
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Enum.ResourceType.WORMWOOD, 15);
|
||||
} else {
|
||||
Logger.error("wormwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
|
||||
|
||||
+140
-217
@@ -34,7 +34,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
public int UID;
|
||||
public int buildingUID;
|
||||
public ArrayList<Transaction> transactions = new ArrayList<>();
|
||||
public ConcurrentHashMap<ItemBase, Integer> resources = new ConcurrentHashMap<>();
|
||||
public ConcurrentHashMap<Enum.ResourceType, Integer> resources = new ConcurrentHashMap<>();
|
||||
|
||||
|
||||
/**
|
||||
@@ -43,29 +43,29 @@ public class Warehouse extends AbstractWorldObject {
|
||||
public Warehouse(ResultSet rs) throws SQLException {
|
||||
super(rs);
|
||||
this.UID = rs.getInt("UID");
|
||||
this.resources.put(ItemBase.getItemBase(1580000), rs.getInt("warehouse_stone"));
|
||||
this.resources.put(ItemBase.getItemBase(1580001), rs.getInt("warehouse_truesteel"));
|
||||
this.resources.put(ItemBase.getItemBase(1580002), rs.getInt("warehouse_iron"));
|
||||
this.resources.put(ItemBase.getItemBase(1580003), rs.getInt("warehouse_adamant"));
|
||||
this.resources.put(ItemBase.getItemBase(1580004), rs.getInt("warehouse_lumber"));
|
||||
this.resources.put(ItemBase.getItemBase(1580005), rs.getInt("warehouse_oak"));
|
||||
this.resources.put(ItemBase.getItemBase(1580006), rs.getInt("warehouse_bronzewood"));
|
||||
this.resources.put(ItemBase.getItemBase(1580007), rs.getInt("warehouse_mandrake"));
|
||||
this.resources.put(ItemBase.getItemBase(1580008), rs.getInt("warehouse_coal"));
|
||||
this.resources.put(ItemBase.getItemBase(1580009), rs.getInt("warehouse_agate"));
|
||||
this.resources.put(ItemBase.getItemBase(1580010), rs.getInt("warehouse_diamond"));
|
||||
this.resources.put(ItemBase.getItemBase(1580011), rs.getInt("warehouse_onyx"));
|
||||
this.resources.put(ItemBase.getItemBase(1580012), rs.getInt("warehouse_azoth"));
|
||||
this.resources.put(ItemBase.getItemBase(1580013), rs.getInt("warehouse_orichalk"));
|
||||
this.resources.put(ItemBase.getItemBase(1580014), rs.getInt("warehouse_antimony"));
|
||||
this.resources.put(ItemBase.getItemBase(1580015), rs.getInt("warehouse_sulfur"));
|
||||
this.resources.put(ItemBase.getItemBase(1580016), rs.getInt("warehouse_quicksilver"));
|
||||
this.resources.put(ItemBase.getItemBase(1580017), rs.getInt("warehouse_galvor"));
|
||||
this.resources.put(ItemBase.getItemBase(1580018), rs.getInt("warehouse_wormwood"));
|
||||
this.resources.put(ItemBase.getItemBase(1580019), rs.getInt("warehouse_obsidian"));
|
||||
this.resources.put(ItemBase.getItemBase(1580020), rs.getInt("warehouse_bloodstone"));
|
||||
this.resources.put(ItemBase.getItemBase(1580021), rs.getInt("warehouse_mithril"));
|
||||
this.resources.put(ItemBase.getItemBase(7), rs.getInt("warehouse_gold"));
|
||||
this.resources.put(Enum.ResourceType.STONE, rs.getInt("warehouse_stone"));
|
||||
this.resources.put(Enum.ResourceType.TRUESTEEL, rs.getInt("warehouse_truesteel"));
|
||||
this.resources.put(Enum.ResourceType.IRON, rs.getInt("warehouse_iron"));
|
||||
this.resources.put(Enum.ResourceType.ADAMANT, rs.getInt("warehouse_adamant"));
|
||||
this.resources.put(Enum.ResourceType.LUMBER, rs.getInt("warehouse_lumber"));
|
||||
this.resources.put(Enum.ResourceType.OAK, rs.getInt("warehouse_oak"));
|
||||
this.resources.put(Enum.ResourceType.BRONZEWOOD, rs.getInt("warehouse_bronzewood"));
|
||||
this.resources.put(Enum.ResourceType.MANDRAKE, rs.getInt("warehouse_mandrake"));
|
||||
this.resources.put(Enum.ResourceType.COAL, rs.getInt("warehouse_coal"));
|
||||
this.resources.put(Enum.ResourceType.AGATE, rs.getInt("warehouse_agate"));
|
||||
this.resources.put(Enum.ResourceType.DIAMOND, rs.getInt("warehouse_diamond"));
|
||||
this.resources.put(Enum.ResourceType.ONYX, rs.getInt("warehouse_onyx"));
|
||||
this.resources.put(Enum.ResourceType.AZOTH, rs.getInt("warehouse_azoth"));
|
||||
this.resources.put(Enum.ResourceType.ORICHALK, rs.getInt("warehouse_orichalk"));
|
||||
this.resources.put(Enum.ResourceType.ANTIMONY, rs.getInt("warehouse_antimony"));
|
||||
this.resources.put(Enum.ResourceType.SULFUR, rs.getInt("warehouse_sulfur"));
|
||||
this.resources.put(Enum.ResourceType.QUICKSILVER, rs.getInt("warehouse_quicksilver"));
|
||||
this.resources.put(Enum.ResourceType.GALVOR, rs.getInt("warehouse_galvor"));
|
||||
this.resources.put(Enum.ResourceType.WORMWOOD, rs.getInt("warehouse_wormwood"));
|
||||
this.resources.put(Enum.ResourceType.OBSIDIAN, rs.getInt("warehouse_obsidian"));
|
||||
this.resources.put(Enum.ResourceType.BLOODSTONE, rs.getInt("warehouse_bloodstone"));
|
||||
this.resources.put(Enum.ResourceType.MITHRIL, rs.getInt("warehouse_mithril"));
|
||||
this.resources.put(Enum.ResourceType.GOLD, rs.getInt("warehouse_gold"));
|
||||
this.lockedResourceTypes = EnumBitSet.asEnumBitSet(rs.getLong("warehouse_locks"), Enum.ResourceType.class);
|
||||
this.buildingUID = rs.getInt("parent");
|
||||
warehouseByBuildingUUID.put(this.buildingUID, this);
|
||||
@@ -133,24 +133,15 @@ public class Warehouse extends AbstractWorldObject {
|
||||
if (warehouse == null)
|
||||
return;
|
||||
|
||||
int hashID = msg.getHashID();
|
||||
int itemBaseID = ItemBase.getItemHashIDMap().get(hashID);
|
||||
ItemBase ib = ItemBase.getItemBase(itemBaseID);
|
||||
Enum.ResourceType resourceType = Enum.ResourceType.hashLookup.get(msg.getHashID());
|
||||
|
||||
if (ib == null) {
|
||||
Logger.debug("Failed to find Resource ItemBaseID with Hash ID = " + hashID);
|
||||
return;
|
||||
}
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(itemBaseID);
|
||||
|
||||
if (isResourceLocked(warehouse, ib)) {
|
||||
if (isResourceLocked(warehouse, resourceType)) {
|
||||
ChatManager.chatSystemInfo(player, "You cannot withdrawl a locked resource.");
|
||||
return;
|
||||
}
|
||||
if (!withdraw(warehouse, player, ib, withdrawAmount, true, true)) {
|
||||
ChatManager.chatGuildError(player, "Failed to withdrawl " + template.item_base_name + '.');
|
||||
Logger.debug(player.getName() + " Failed to withdrawl =" + template.item_base_name + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
|
||||
if (!withdraw(warehouse, player, resourceType, withdrawAmount, true, true)) {
|
||||
ChatManager.chatGuildError(player, "Failed to withdrawl " + resourceType.name() + '.');
|
||||
Logger.debug(player.getName() + " Failed to withdrawl =" + resourceType.name() + " from Warehouse With ID = " + warehouseBuilding.getObjectUUID());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -183,7 +174,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
|
||||
Enum.ResourceType resourceType = Enum.ResourceType.hashLookup.get(hashID);
|
||||
|
||||
if (isResourceLocked(wh, ItemBase.getItemBase(resourceType.templateID))) {
|
||||
if (isResourceLocked(wh, resourceType)) {
|
||||
boolean worked;
|
||||
EnumBitSet<Enum.ResourceType> bitSet = EnumBitSet.asEnumBitSet(wh.lockedResourceTypes.toLong(), Enum.ResourceType.class);
|
||||
|
||||
@@ -223,6 +214,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
public static synchronized boolean deposit(PlayerCharacter pc, Item resource, int amount, boolean removeFromInventory, boolean transaction, Warehouse warehouse) {
|
||||
|
||||
ClientConnection origin = pc.getClientConnection();
|
||||
|
||||
if (origin == null)
|
||||
return false;
|
||||
|
||||
@@ -231,12 +223,9 @@ public class Warehouse extends AbstractWorldObject {
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemBase ib = resource.getItemBase();
|
||||
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(resource.templsteID);
|
||||
|
||||
if (ib == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return false;
|
||||
|
||||
CharacterItemManager itemMan = pc.getCharItemManager();
|
||||
@@ -244,7 +233,6 @@ public class Warehouse extends AbstractWorldObject {
|
||||
if (itemMan == null)
|
||||
return false;
|
||||
|
||||
|
||||
if (itemMan.getGoldTrading() > 0) {
|
||||
ErrorPopupMsg.sendErrorPopup(pc, 195);
|
||||
return false;
|
||||
@@ -259,7 +247,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
if (resource.getNumOfItems() < amount)
|
||||
return false;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
@@ -270,7 +258,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
|
||||
|
||||
if (removeFromInventory) {
|
||||
if (ib.getUUID() == 7) {
|
||||
if (resourceType.equals(Enum.ResourceType.GOLD)) {
|
||||
|
||||
if (itemMan.getGoldInventory().getNumOfItems() - amount < 0)
|
||||
return false;
|
||||
@@ -297,12 +285,10 @@ public class Warehouse extends AbstractWorldObject {
|
||||
}
|
||||
itemMan.updateInventory();
|
||||
|
||||
if (!DepositApproved(ib,amount,warehouse))
|
||||
if (!DepositApproved(resourceType, amount, warehouse))
|
||||
return false;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
|
||||
Enum.ResourceType resourceType;
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
|
||||
if (resource.template.item_type.equals(Enum.ItemType.GOLD))
|
||||
resourceType = Enum.ResourceType.GOLD;
|
||||
@@ -315,26 +301,18 @@ public class Warehouse extends AbstractWorldObject {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount, Warehouse warehouse) {
|
||||
public static synchronized boolean depositFromMine(Mine mine, Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
|
||||
|
||||
int oldAmount = warehouse.resources.get(resource);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > Enum.ResourceType.resourceLookup.get(resource.getUUID()).deposit_limit)
|
||||
if (newAmount > resourceType.deposit_limit)
|
||||
return false;
|
||||
|
||||
if (!DepositApproved(resource, amount, warehouse))
|
||||
if (!DepositApproved(resourceType, amount, warehouse))
|
||||
return false;
|
||||
|
||||
warehouse.resources.put(resource, newAmount);
|
||||
Enum.ResourceType resourceType;
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(resource.getUUID());
|
||||
|
||||
if (resource.getUUID() == 7)
|
||||
resourceType = Enum.ResourceType.GOLD;
|
||||
else
|
||||
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
|
||||
if (mine != null)
|
||||
AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, mine.getBuildingID(), Enum.TransactionType.MINE, resourceType, amount);
|
||||
@@ -342,262 +320,229 @@ public class Warehouse extends AbstractWorldObject {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean DepositApproved(ItemBase ib, int amount, Warehouse warehouse){
|
||||
if (ib == null)
|
||||
public static boolean DepositApproved(Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
|
||||
|
||||
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return false;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > Enum.ResourceType.resourceLookup.get(ib.getUUID()).deposit_limit)
|
||||
if (newAmount > resourceType.deposit_limit)
|
||||
return false;
|
||||
|
||||
int itemID = ib.getUUID();
|
||||
boolean worked = false;
|
||||
|
||||
switch (itemID) {
|
||||
case 7:
|
||||
switch (resourceType) {
|
||||
case GOLD:
|
||||
worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount);
|
||||
break;
|
||||
case 1580000:
|
||||
case STONE:
|
||||
worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount);
|
||||
break;
|
||||
case 1580001:
|
||||
case TRUESTEEL:
|
||||
worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount);
|
||||
break;
|
||||
case 1580002:
|
||||
case IRON:
|
||||
worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount);
|
||||
break;
|
||||
case 1580003:
|
||||
case ADAMANT:
|
||||
worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount);
|
||||
break;
|
||||
case 1580004:
|
||||
case LUMBER:
|
||||
worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount);
|
||||
break;
|
||||
case 1580005:
|
||||
case OAK:
|
||||
worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount);
|
||||
break;
|
||||
case 1580006:
|
||||
case BRONZEWOOD:
|
||||
worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount);
|
||||
break;
|
||||
case 1580007:
|
||||
case MANDRAKE:
|
||||
worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount);
|
||||
break;
|
||||
case 1580008:
|
||||
case COAL:
|
||||
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount);
|
||||
break;
|
||||
case 1580009:
|
||||
case AGATE:
|
||||
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount);
|
||||
break;
|
||||
case 1580010:
|
||||
case DIAMOND:
|
||||
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount);
|
||||
break;
|
||||
case 1580011:
|
||||
case ONYX:
|
||||
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount);
|
||||
break;
|
||||
case 1580012:
|
||||
case AZOTH:
|
||||
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount);
|
||||
break;
|
||||
case 1580013:
|
||||
case ORICHALK:
|
||||
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount);
|
||||
break;
|
||||
case 1580014:
|
||||
case ANTIMONY:
|
||||
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount);
|
||||
break;
|
||||
case 1580015:
|
||||
case SULFUR:
|
||||
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount);
|
||||
break;
|
||||
case 1580016:
|
||||
case QUICKSILVER:
|
||||
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount);
|
||||
break;
|
||||
case 1580017:
|
||||
case GALVOR:
|
||||
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount);
|
||||
break;
|
||||
case 1580018:
|
||||
case WORMWOOD:
|
||||
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount);
|
||||
break;
|
||||
case 1580019:
|
||||
case OBSIDIAN:
|
||||
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount);
|
||||
break;
|
||||
case 1580020:
|
||||
case BLOODSTONE:
|
||||
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount);
|
||||
break;
|
||||
case 1580021:
|
||||
case MITHRIL:
|
||||
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount);
|
||||
break;
|
||||
}
|
||||
return worked;
|
||||
}
|
||||
|
||||
public static synchronized void depositRealmTaxes(PlayerCharacter taxer, ItemBase ib, int amount, Warehouse warehouse) {
|
||||
public static synchronized void depositRealmTaxes(PlayerCharacter taxer, Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
|
||||
|
||||
if (!DepositApproved(ib, amount, warehouse))
|
||||
if (!DepositApproved(resourceType, amount, warehouse))
|
||||
return;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
int newAmount = oldAmount + amount;
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
Enum.ResourceType resourceType;
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Enum.ResourceType.GOLD;
|
||||
else
|
||||
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
|
||||
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), Enum.TransactionType.TAXRESOURCEDEPOSIT, resourceType, amount);
|
||||
|
||||
}
|
||||
|
||||
public static synchronized void depositProfitTax(ItemBase ib, int amount, Building building, Warehouse warehouse) {
|
||||
public static synchronized void depositProfitTax(Enum.ResourceType resourceType, int amount, Building building, Warehouse warehouse) {
|
||||
|
||||
if (ib == null)
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return;
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > Enum.ResourceType.resourceLookup.get(ib.getUUID()).deposit_limit)
|
||||
if (newAmount > resourceType.deposit_limit)
|
||||
return;
|
||||
|
||||
if (!DepositApproved(ib,amount,warehouse))
|
||||
if (!DepositApproved(resourceType, amount, warehouse))
|
||||
return;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
Enum.ResourceType resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Enum.ResourceType.GOLD;
|
||||
else
|
||||
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
|
||||
if (building != null)
|
||||
AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.DEPOSIT, resourceType, amount);
|
||||
|
||||
}
|
||||
|
||||
public static boolean WithdrawApproved(ItemBase ib, int amount, Warehouse warehouse){
|
||||
public static boolean WithdrawApproved(Enum.ResourceType resourceType, int amount, Warehouse warehouse) {
|
||||
|
||||
if (ib == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return false;
|
||||
|
||||
if (amount <= 0)
|
||||
return false;
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
|
||||
if (oldAmount < amount)
|
||||
return false;
|
||||
|
||||
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
|
||||
int hashID = resourceType.hash;
|
||||
int newAmount = oldAmount - amount;
|
||||
boolean worked = false;
|
||||
|
||||
switch (hashID) {
|
||||
case 2308551:
|
||||
switch (resourceType) {
|
||||
case GOLD:
|
||||
worked = DbManager.WarehouseQueries.updateGold(warehouse, newAmount);
|
||||
break;
|
||||
case 74856115:
|
||||
case STONE:
|
||||
worked = DbManager.WarehouseQueries.updateStone(warehouse, newAmount);
|
||||
break;
|
||||
case -317484979:
|
||||
case TRUESTEEL:
|
||||
worked = DbManager.WarehouseQueries.updateTruesteel(warehouse, newAmount);
|
||||
break;
|
||||
case 2504297:
|
||||
case IRON:
|
||||
worked = DbManager.WarehouseQueries.updateIron(warehouse, newAmount);
|
||||
break;
|
||||
case -1741189964:
|
||||
case ADAMANT:
|
||||
worked = DbManager.WarehouseQueries.updateAdamant(warehouse, newAmount);
|
||||
break;
|
||||
case -1603256692:
|
||||
case LUMBER:
|
||||
worked = DbManager.WarehouseQueries.updateLumber(warehouse, newAmount);
|
||||
break;
|
||||
case 74767:
|
||||
case OAK:
|
||||
worked = DbManager.WarehouseQueries.updateOak(warehouse, newAmount);
|
||||
break;
|
||||
case 1334770447:
|
||||
case BRONZEWOOD:
|
||||
worked = DbManager.WarehouseQueries.updateBronzewood(warehouse, newAmount);
|
||||
break;
|
||||
case 1191391799:
|
||||
case MANDRAKE:
|
||||
worked = DbManager.WarehouseQueries.updateMandrake(warehouse, newAmount);
|
||||
break;
|
||||
case 2559427:
|
||||
case COAL:
|
||||
worked = DbManager.WarehouseQueries.updateCoal(warehouse, newAmount);
|
||||
break;
|
||||
case 75173057:
|
||||
case AGATE:
|
||||
worked = DbManager.WarehouseQueries.updateAgate(warehouse, newAmount);
|
||||
break;
|
||||
case -1730704107:
|
||||
case DIAMOND:
|
||||
worked = DbManager.WarehouseQueries.updateDiamond(warehouse, newAmount);
|
||||
break;
|
||||
case 2977263:
|
||||
case ONYX:
|
||||
worked = DbManager.WarehouseQueries.updateOnyx(warehouse, newAmount);
|
||||
break;
|
||||
case 78329697:
|
||||
case AZOTH:
|
||||
worked = DbManager.WarehouseQueries.updateAzoth(warehouse, newAmount);
|
||||
break;
|
||||
case -2036290524:
|
||||
case ORICHALK:
|
||||
worked = DbManager.WarehouseQueries.updateOrichalk(warehouse, newAmount);
|
||||
break;
|
||||
case 452320058:
|
||||
case ANTIMONY:
|
||||
worked = DbManager.WarehouseQueries.updateAntimony(warehouse, newAmount);
|
||||
break;
|
||||
case -1586349421:
|
||||
case SULFUR:
|
||||
worked = DbManager.WarehouseQueries.updateSulfur(warehouse, newAmount);
|
||||
break;
|
||||
case -472884509:
|
||||
case QUICKSILVER:
|
||||
worked = DbManager.WarehouseQueries.updateQuicksilver(warehouse, newAmount);
|
||||
break;
|
||||
case -1596311545:
|
||||
case GALVOR:
|
||||
worked = DbManager.WarehouseQueries.updateGalvor(warehouse, newAmount);
|
||||
break;
|
||||
case 1532478436:
|
||||
case WORMWOOD:
|
||||
worked = DbManager.WarehouseQueries.updateWormwood(warehouse, newAmount);
|
||||
break;
|
||||
case -697973233:
|
||||
case OBSIDIAN:
|
||||
worked = DbManager.WarehouseQueries.updateObsidian(warehouse, newAmount);
|
||||
break;
|
||||
case -1569826353:
|
||||
case BLOODSTONE:
|
||||
worked = DbManager.WarehouseQueries.updateBloodstone(warehouse, newAmount);
|
||||
break;
|
||||
case -1761257186:
|
||||
case MITHRIL:
|
||||
worked = DbManager.WarehouseQueries.updateMithril(warehouse, newAmount);
|
||||
break;
|
||||
}
|
||||
return worked;
|
||||
}
|
||||
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, NPC npc, ItemBase ib, int amount, boolean transaction) {
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, NPC npc, Enum.ResourceType resourceType, int amount, boolean transaction) {
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
|
||||
int newAmount = oldAmount - amount;
|
||||
|
||||
if (!WithdrawApproved(ib, amount, warehouse))
|
||||
if (!WithdrawApproved(resourceType, amount, warehouse))
|
||||
return false;
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
Enum.ResourceType resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Enum.ResourceType.GOLD;
|
||||
else
|
||||
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
|
||||
if (transaction)
|
||||
AddTransactionToWarehouse(warehouse, npc.getObjectType(), npc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount);
|
||||
@@ -607,27 +552,22 @@ public class Warehouse extends AbstractWorldObject {
|
||||
|
||||
public static synchronized void transferResources(Warehouse warehouse, PlayerCharacter taxer, TaxResourcesMsg msg, ArrayList<Integer> realmResources, float taxPercent) {
|
||||
|
||||
for (int ibID : realmResources) {
|
||||
for (int templateID : realmResources) {
|
||||
|
||||
ItemBase ib = ItemBase.getItemBase(ibID);
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(templateID);
|
||||
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(templateID);
|
||||
|
||||
if (ib == null)
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return;
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
return;
|
||||
|
||||
int amount = (int) (warehouse.resources.get(ib) * taxPercent);
|
||||
int amount = (int) (warehouse.resources.get(resourceType) * taxPercent);
|
||||
|
||||
if (amount <= 0) {
|
||||
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
|
||||
msg.getResources().put(resourceType.hash, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
|
||||
if (oldAmount < amount)
|
||||
amount = oldAmount;
|
||||
@@ -637,17 +577,15 @@ public class Warehouse extends AbstractWorldObject {
|
||||
if (newAmount < amount)
|
||||
continue;
|
||||
|
||||
Enum.ResourceType resourceType = Enum.ResourceType.resourceLookup.get(ib.getUUID());
|
||||
|
||||
if (!WithdrawApproved(ib, amount, warehouse)) {
|
||||
if (!WithdrawApproved(resourceType, amount, warehouse)) {
|
||||
msg.getResources().put(resourceType.hash, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
msg.getResources().put(resourceType.hash, amount);
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
depositRealmTaxes(taxer, ib, amount, warehouse);
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
depositRealmTaxes(taxer, resourceType, amount, warehouse);
|
||||
Enum.ResourceType resource;
|
||||
|
||||
if (resourceType.equals(Enum.ResourceType.GOLD))
|
||||
@@ -660,17 +598,14 @@ public class Warehouse extends AbstractWorldObject {
|
||||
}
|
||||
}
|
||||
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory, boolean transaction) {
|
||||
public static synchronized boolean withdraw(Warehouse warehouse, PlayerCharacter pc, Enum.ResourceType resourceType, int amount, boolean addToInventory, boolean transaction) {
|
||||
|
||||
if (pc == null)
|
||||
return false;
|
||||
|
||||
if (ib == null)
|
||||
return false;
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(resourceType.templateID);
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return false;
|
||||
|
||||
if (amount <= 0)
|
||||
@@ -687,15 +622,14 @@ public class Warehouse extends AbstractWorldObject {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (addToInventory && ib.getUUID() == ItemBase.GOLD_BASE_ID) {
|
||||
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT) {
|
||||
if (addToInventory && resourceType.equals(Enum.ResourceType.GOLD)) {
|
||||
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount > MBServerStatics.PLAYER_GOLD_LIMIT)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pc.getCharItemManager().getGoldInventory().getNumOfItems() + amount < 0)
|
||||
return false;
|
||||
}
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
|
||||
if (oldAmount < amount)
|
||||
return false;
|
||||
@@ -703,13 +637,13 @@ public class Warehouse extends AbstractWorldObject {
|
||||
int newAmount = oldAmount - amount;
|
||||
|
||||
|
||||
if (!WithdrawApproved(ib,amount,warehouse))
|
||||
if (!WithdrawApproved(resourceType, amount, warehouse))
|
||||
return false;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
|
||||
if (addToInventory) {
|
||||
if (ib.getUUID() == 7) {
|
||||
if (resourceType.equals(Enum.ResourceType.GOLD)) {
|
||||
|
||||
itemMan.addGoldToInventory(amount, false);
|
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
|
||||
@@ -721,7 +655,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
} else {
|
||||
boolean itemWorked = false;
|
||||
|
||||
Item item = new Item(ib.getUUID());
|
||||
Item item = new Item(resourceType.templateID);
|
||||
item.ownerID = pc.getObjectUUID();
|
||||
item.ownerType = Enum.OwnerType.PlayerCharacter;
|
||||
item.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
@@ -739,12 +673,6 @@ public class Warehouse extends AbstractWorldObject {
|
||||
}
|
||||
}
|
||||
}
|
||||
Enum.ResourceType resourceType;
|
||||
|
||||
if (ib.getUUID() == 7)
|
||||
resourceType = Enum.ResourceType.GOLD;
|
||||
else
|
||||
resourceType = Enum.ResourceType.valueOf(template.item_base_name.toUpperCase());
|
||||
|
||||
if (transaction)
|
||||
AddTransactionToWarehouse(warehouse, pc.getObjectType(), pc.getObjectUUID(), Enum.TransactionType.WITHDRAWL, resourceType, amount);
|
||||
@@ -752,17 +680,17 @@ public class Warehouse extends AbstractWorldObject {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, ItemBase ib, int amount, boolean addToInventory) {
|
||||
public static synchronized boolean loot(Warehouse warehouse, PlayerCharacter pc, Enum.ResourceType resourceType, int amount, boolean addToInventory) {
|
||||
|
||||
if (pc == null)
|
||||
return false;
|
||||
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(ib.getUUID());
|
||||
ItemTemplate template = ItemTemplate.itemTemplates.get(resourceType);
|
||||
|
||||
if (template == null)
|
||||
return false;
|
||||
|
||||
if (warehouse.resources.get(ib) == null)
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return false;
|
||||
|
||||
if (amount <= 0)
|
||||
@@ -778,17 +706,17 @@ public class Warehouse extends AbstractWorldObject {
|
||||
return false;
|
||||
}
|
||||
|
||||
int oldAmount = warehouse.resources.get(ib);
|
||||
int oldAmount = warehouse.resources.get(resourceType);
|
||||
|
||||
if (oldAmount < amount)
|
||||
return false;
|
||||
|
||||
int newAmount = oldAmount - amount;
|
||||
|
||||
warehouse.resources.put(ib, newAmount);
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
|
||||
if (addToInventory) {
|
||||
if (ib.getUUID() == 7) {
|
||||
if (resourceType.equals(Enum.ResourceType.GOLD)) {
|
||||
|
||||
itemMan.addGoldToInventory(amount, false);
|
||||
UpdateGoldMsg ugm = new UpdateGoldMsg(pc);
|
||||
@@ -799,7 +727,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
itemMan.updateInventory();
|
||||
} else {
|
||||
boolean itemWorked = false;
|
||||
Item item = new Item(ib.getUUID());
|
||||
Item item = new Item(resourceType.templateID);
|
||||
item.ownerID = pc.getObjectUUID();
|
||||
item.ownerType = Enum.OwnerType.PlayerCharacter;
|
||||
item.containerType = Enum.ItemContainerType.INVENTORY;
|
||||
@@ -851,12 +779,7 @@ public class Warehouse extends AbstractWorldObject {
|
||||
|
||||
}
|
||||
|
||||
public static boolean isResourceLocked(Warehouse warehouse, ItemBase itemBase) {
|
||||
|
||||
Enum.ResourceType resourceType;
|
||||
|
||||
resourceType = Enum.ResourceType.resourceLookup.get(itemBase.getUUID());
|
||||
|
||||
public static boolean isResourceLocked(Warehouse warehouse, Enum.ResourceType resourceType) {
|
||||
return resourceType.elementOf(warehouse.lockedResourceTypes);
|
||||
}
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ public class EffectsBase {
|
||||
private boolean isSuffix = false; //used by items
|
||||
private String name = "";
|
||||
private float value = 0;
|
||||
private ConcurrentHashMap<ItemBase, Integer> resourceCosts = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<Enum.ResourceType, Integer> resourceCosts = new ConcurrentHashMap<>();
|
||||
private ConcurrentHashMap<String, Boolean> sourceTypes = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
|
||||
|
||||
/**
|
||||
@@ -727,11 +727,11 @@ public class EffectsBase {
|
||||
this.value = Value;
|
||||
}
|
||||
|
||||
public ConcurrentHashMap<ItemBase, Integer> getResourcesForEffect() {
|
||||
public ConcurrentHashMap<Enum.ResourceType, Integer> getResourcesForEffect() {
|
||||
if (this.resourceCosts.isEmpty()) {
|
||||
ArrayList<EffectsResourceCosts> effectsCostList = DbManager.EffectsResourceCostsQueries.GET_ALL_EFFECT_RESOURCES(this.IDString);
|
||||
for (EffectsResourceCosts erc : effectsCostList) {
|
||||
this.resourceCosts.put(ItemBase.getItemBase(erc.getResourceID()), erc.getAmount());
|
||||
this.resourceCosts.put(Enum.ResourceType.resourceLookup.get(erc.getResourceID()), erc.getAmount());
|
||||
}
|
||||
}
|
||||
return this.resourceCosts;
|
||||
|
||||
Reference in New Issue
Block a user