guard captains to move tot heir first patrol point right away

This commit is contained in:
2023-09-02 19:43:40 -05:00
parent 4318849127
commit 9aff208403
2 changed files with 13 additions and 1 deletions
+12
View File
@@ -20,6 +20,7 @@ import engine.jobs.DeferredPowerJob;
import engine.jobs.UpgradeNPCJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mobileAI.utilities.MovementUtilities;
import engine.net.ByteBufferWriter;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -427,6 +428,7 @@ public class Mob extends AbstractIntelligenceAgent {
else
mobile.contractUUID = contract.getContractID();
return mobile;
}
@@ -1678,6 +1680,16 @@ public class Mob extends AbstractIntelligenceAgent {
if (this.agentType.equals(AIAgentType.MOBILE))
NPCManager.AssignPatrolPoints(this);
if (this.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) {
Building barracks = this.building;
if (barracks != null && barracks.patrolPoints != null && !barracks.getPatrolPoints().isEmpty()) {
this.patrolPoints = barracks.patrolPoints;
MovementUtilities.aiMove(this, this.patrolPoints.get(0), true);
}
}
this.deathTime = 0;
}