forked from MagicBane/Server
werebear and werewolf guard can use powers
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@@ -318,7 +318,8 @@ public class MobAI {
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else
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contractID = mob.contract.getContractID();
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if (Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
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//exception for werewolf and werebear guard captains
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if (Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false && contractID != 980111 && contractID != 980110)
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return false;
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}
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