audit respawn timers

This commit is contained in:
2023-07-25 21:35:09 -05:00
parent 055b3d3d66
commit 9f90159ca2
+3
View File
@@ -509,6 +509,7 @@ public class MobileFSM {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return;
} }
//No items in inventory. //No items in inventory.
} else { } else {
@@ -517,12 +518,14 @@ public class MobileFSM {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return;
} }
//Mob never had Loot. //Mob never had Loot.
} else { } else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return;
} }
} }
} }