Player zone radius now reflects 24.3 at 875.

This commit is contained in:
2023-05-05 08:51:49 -04:00
parent 3191c20a8c
commit a113295058
6 changed files with 14 additions and 16 deletions
+2 -2
View File
@@ -276,14 +276,14 @@ public class Building extends AbstractWorldObject {
if (this.getBlueprint() != null && this.getBlueprint().isSiegeEquip() && this.protectionState.equals(ProtectionState.PROTECTED)){
if (this.getGuild() != null){
if (this.getGuild().getOwnedCity() != null){
if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), Enum.CityBoundsType.SIEGE.extents))
if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), CityBoundsType.ZONE.extents))
return this.getGuild().getOwnedCity();
}else{
Bane bane = Bane.getBaneByAttackerGuild(this.getGuild());
if (bane != null){
if (bane.getCity() != null){
if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), Enum.CityBoundsType.SIEGE.extents))
if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), CityBoundsType.ZONE.extents))
return bane.getCity();
}
}