Redone player collision by removing all refrences and usage of Bounds in PlayerCharacter.java. Added a new method PlayerCollisionPoint in Bounds.java mirroring PlayerBuildingCollisionPoint for other players instead of buildings. Added a new check in movement mirrioring the check for buildings but for players to ensure that PlayerCollisionPoint is called in each movement.

This commit is contained in:
2024-09-23 23:43:48 -05:00
parent d22ff916bf
commit a67fee76c3
4 changed files with 57 additions and 64 deletions
+2 -1
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@@ -27,4 +27,5 @@ replay_pid*
*.idea/
Server.iml
*.gitignore
prestonbane.iml
prestonbane.iml
qodana.yaml