forked from MagicBane/Server
Tweak to bindloc for minions.
This commit is contained in:
@@ -653,7 +653,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
minionMobile.guardedCity = guardCaptain.guardedCity;
|
||||
|
||||
minionMobile.parentZoneUUID = guardCaptain.parentZoneUUID;
|
||||
minionMobile.bindLoc = guardCaptain.building.getLoc();
|
||||
minionMobile.bindLoc = Vector3fImmutable.ZERO;
|
||||
|
||||
//grab name from minionbase.
|
||||
|
||||
@@ -1689,10 +1689,12 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
else
|
||||
this.contract = DbManager.ContractQueries.GET_CONTRACT(this.contractUUID);
|
||||
|
||||
// Setup mobile AI
|
||||
// Setup mobile AI and equipset for contract
|
||||
|
||||
if (this.contract != null) {
|
||||
|
||||
this.equipmentSetID = this.contract.getEquipmentSet();
|
||||
|
||||
// Load AI for guard captains
|
||||
|
||||
if (NPC.ISGuardCaptain(contract.getContractID()) || this.contract.getContractID() == 910) { // Guard Dog
|
||||
@@ -1734,13 +1736,9 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
if (this.firstName.isEmpty())
|
||||
this.firstName = this.mobBase.getFirstName();
|
||||
|
||||
if (this.contract != null) {
|
||||
|
||||
this.equipmentSetID = this.contract.getEquipmentSet();
|
||||
|
||||
if (this.contract != null)
|
||||
if (this.lastName.isEmpty())
|
||||
this.lastName = this.getContract().getName();
|
||||
}
|
||||
|
||||
this.healthMax = this.mobBase.getHealthMax();
|
||||
this.manaMax = 0;
|
||||
@@ -1787,10 +1785,10 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
// with the exceptions being mobiles
|
||||
// with a contract.
|
||||
|
||||
this.bindLoc = building.getLoc().add(bindLoc);
|
||||
|
||||
if (this.contract != null || this.isSiege)
|
||||
NPCManager.slotCharacterInBuilding(this);
|
||||
else
|
||||
this.bindLoc = building.getLoc();
|
||||
}
|
||||
|
||||
// Setup location for this Mobile
|
||||
|
||||
Reference in New Issue
Block a user