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@ -47,7 +47,7 @@ public class ItemTemplate {
@@ -47,7 +47,7 @@ public class ItemTemplate {
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public EnumSet<Enum.CharacterSkills> item_skill_mastery_used = EnumSet.noneOf(Enum.CharacterSkills.class); |
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// Armor specific fields
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public float item_bulk_factor; |
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public float item_defense_rating; |
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public int item_defense_rating; |
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// Weapon specific fields
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public float item_weapon_wepspeed; |
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public float item_weapon_max_range; |
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@ -153,7 +153,7 @@ public class ItemTemplate {
@@ -153,7 +153,7 @@ public class ItemTemplate {
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if (item_type.equals(Enum.ItemType.ARMOR)) { |
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item_bulk_factor = ((Double) jsonObject.get("item_bulk_factor")).floatValue(); |
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item_defense_rating = ((Double) jsonObject.get("item_defense_rating")).floatValue(); |
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item_defense_rating = ((Long) jsonObject.get("item_defense_rating")).intValue(); |
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} |
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if (item_type.equals(Enum.ItemType.WEAPON)) { |
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