Attacking guard flags you as an outlaw.

This commit is contained in:
2023-09-05 12:34:46 -04:00
parent b8c0f997f6
commit a8e8804ce3
+9 -1
View File
@@ -1318,10 +1318,18 @@ public enum CombatManager {
//handle minion informing his captain of an attack
if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive())
if (attackedMobile.agentType.equals(AIAgentType.GUARDMINION) && attackedMobile.guardCaptain != null && attackedMobile.guardCaptain.isAlive()) {
if (attackedMobile.guardCaptain.combatTarget == null)
attackedMobile.guardCaptain.setCombatTarget(attacker);
// Add to city outlaw list
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter))
attackedMobile.guardedCity.cityOutlaws.add(attacker.getObjectUUID());
}
// Mobile already has a target; don't switch.
if (attackedMobile.getCombatTarget() != null && !attackedMobile.isSiege())