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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.Item;
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import java.util.ArrayList;
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public class LootWindowResponseMsg extends ClientNetMsg {
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private int targetType;
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private int targetID;
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private ArrayList<Item> inventory;
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private int unknown01 = 45;
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/**
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* This is the general purpose constructor.
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*/
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public LootWindowResponseMsg(int targetType, int targetID, ArrayList<Item> inventory) {
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super(Protocol.WEIGHTINVENTORY);
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this.targetType = targetType;
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this.targetID = targetID;
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this.inventory = inventory;
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public LootWindowResponseMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.WEIGHTINVENTORY, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.put((byte) 1);
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Item.putList(writer, this.inventory, false, this.targetID);
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writer.putInt(this.unknown01);
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writer.putInt(this.targetType);
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writer.putInt(this.targetID);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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}
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public int getUnknown01() {
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return this.unknown01;
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}
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public int getTargetType() {
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return targetType;
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}
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public int getTargetID() {
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return targetID;
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}
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public ArrayList<Item> getInventory() {
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return this.inventory;
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}
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public void setUnknown01(int value) {
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this.unknown01 = value;
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}
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public void setTargetType(int value) {
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this.targetType = value;
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}
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public void setTargetID(int value) {
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this.targetID = value;
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}
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public void setInventory(ArrayList<Item> value) {
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this.inventory = value;
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}
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@Override
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protected int getPowerOfTwoBufferSize() {
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// Larger size for historically larger opcodes
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return 17; // 2^15 == 32,768
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}
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}
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