forked from MagicBane/Server
Constructor filled in
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@@ -27,8 +27,6 @@ public class Terrain {
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public Vector2f cell_count = new Vector2f();
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public Vector2f cell_count = new Vector2f();
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public float terrain_scale;
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public float terrain_scale;
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public static int heightMapsCreated;
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public Terrain(Zone zone) {
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public Terrain(Zone zone) {
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this.terrain_size.x = zone.major_radius;
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this.terrain_size.x = zone.major_radius;
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