fixed insane glass drops

This commit is contained in:
2023-07-30 19:52:11 -05:00
parent e0f62c0a9b
commit be84b85b69
+3 -1
View File
@@ -97,7 +97,6 @@ public class LootManager {
if (generalItemTables.containsKey(bse.lootTable + 1)) {
GenerateHotzoneLootDrop(mob, bse, multiplier);
}
RollForGlass(mob);
}
if(mob.level > 80){
RollForGlass(mob);
@@ -108,6 +107,9 @@ public class LootManager {
break;
}
}
if(inHotzone){
RollForGlass(mob);
}
}
public static MobLoot getGenTableItem(int genTableID, Mob mob) {
if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false) {