forked from MagicBane/Server
Collection used and old method deleted.
This commit is contained in:
@@ -489,35 +489,6 @@ public class dbBuildingHandler extends dbHandlerBase {
|
||||
}
|
||||
}
|
||||
|
||||
public void LOAD_ALL_CONDEMNED_FOR_BUILDING(Building building) {
|
||||
|
||||
if (building == null)
|
||||
return;
|
||||
|
||||
try (Connection connection = DbManager.getConnection();
|
||||
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_building_condemned` WHERE `buildingUID` = ?")) {
|
||||
|
||||
preparedStatement.setInt(1, building.getObjectUUID());
|
||||
ResultSet rs = preparedStatement.executeQuery();
|
||||
|
||||
while (rs.next()) {
|
||||
Condemned condemned = new Condemned(rs);
|
||||
switch (condemned.friendType) {
|
||||
case 2:
|
||||
building.getCondemned().put(condemned.playerUID, condemned);
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
building.getCondemned().put(condemned.guildUID, condemned);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} catch (SQLException e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
public ArrayList<Vector3fImmutable> LOAD_PATROL_POINTS(Building building) {
|
||||
|
||||
if (building == null)
|
||||
|
||||
@@ -966,19 +966,16 @@ public class Building extends AbstractWorldObject {
|
||||
Logger.error("Failed to find Object Type for owner " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||
}
|
||||
|
||||
this.friends = BuildingManager._buildingFriends.get(this.getObjectUUID());
|
||||
// Reference friend and condemn lists from BuildingManager
|
||||
|
||||
try {
|
||||
DbManager.BuildingQueries.LOAD_ALL_CONDEMNED_FOR_BUILDING(this);
|
||||
} catch (Exception e) {
|
||||
Logger.error(this.getObjectUUID() + " failed to load friends/condemned." + e.getMessage());
|
||||
}
|
||||
this.friends = BuildingManager._buildingFriends.get(this.getObjectUUID());
|
||||
this.condemned = BuildingManager._buildingCondemned.get(this.getObjectUUID());
|
||||
|
||||
//LOad Owners in Cache so we do not have to continuely look in the db for owner.
|
||||
|
||||
if (this.ownerIsNPC) {
|
||||
if (NPC.getNPC(this.ownerUUID) == null)
|
||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||
if (NPC.getNPC(this.ownerUUID) == null)
|
||||
Logger.info("Building UID " + this.getObjectUUID() + " Failed to Load NPC Owner with ID " + this.ownerUUID + " Location " + this.getLoc().toString());
|
||||
|
||||
} else if (this.ownerUUID != 0) {
|
||||
if (PlayerCharacter.getPlayerCharacter(this.ownerUUID) == null) {
|
||||
|
||||
Reference in New Issue
Block a user