|  |  | @ -683,11 +683,17 @@ public enum LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             MobLoot goldAmount = new MobLoot(mob, gold); |  |  |  |             MobLoot goldAmount = new MobLoot(mob, gold); | 
			
		
	
		
		
			
				
					
					|  |  |  |             mob.getCharItemManager().addItemToInventory(goldAmount); |  |  |  |             mob.getCharItemManager().addItemToInventory(goldAmount); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (ThreadLocalRandom.current().nextInt(100) < 75) |  |  |  |         if (ThreadLocalRandom.current().nextInt(100) < 35) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             DropPresent(mob); |  |  |  |             DropPresent(mob); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (commander) { |  |  |  |         if (commander) { | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if (ThreadLocalRandom.current().nextInt(100) < 25) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 DropPresent(mob); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if (ThreadLocalRandom.current().nextInt(100) < 25) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 DropPresent(mob); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             //chance for glass
 |  |  |  |             //chance for glass
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (ThreadLocalRandom.current().nextInt(100) < 75) { |  |  |  |             if (ThreadLocalRandom.current().nextInt(100) < 75) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 int glassID = rollRandomItem(126); |  |  |  |                 int glassID = rollRandomItem(126); | 
			
		
	
	
		
		
			
				
					|  |  | 
 |