corpse loading early exit changed to despawned instead of alive

This commit is contained in:
2023-07-27 20:39:47 -05:00
parent ff281cc20b
commit c0bac56761
@@ -454,8 +454,8 @@ public enum InterestManager implements Runnable {
continue; continue;
//removed, interest manager should still load mob corpses //removed, interest manager should still load mob corpses
//if (awonpc.isAlive() == false) if (awonpc.despawned == true)
// continue; continue;
awonpc.playerAgroMap.put(player.getObjectUUID(), false); awonpc.playerAgroMap.put(player.getObjectUUID(), false);
//MobileFSM.setAwake(awonpc, false); //MobileFSM.setAwake(awonpc, false);