forked from MagicBane/Server
finalized cleanup
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@@ -320,7 +320,7 @@ public class Item extends AbstractWorldObject {
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return durabilityMax;
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return durabilityMax;
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}
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}
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public float getArmorPiercing(){
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public float getArmorPiercing(){
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float val = 1;
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float val = 0;
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for(String eff : this.effectNames){
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for(String eff : this.effectNames){
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switch(eff)
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switch(eff)
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{
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{
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