forked from MagicBane/Server
guard casting system
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@@ -50,12 +50,16 @@ public class MobAI {
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return;
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}
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob))
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if (MobCast(mob)) {
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
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if (mob.isPlayerGuard() == false && MobCast(mob)) {
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mob.updateLocation();
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return;
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}
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if (mob.isPlayerGuard() == true && GuardCast(mob)) {
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mob.updateLocation();
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return;
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}
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}
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if (!CombatUtilities.inRangeToAttack(mob, target))
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return;
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@@ -434,6 +438,105 @@ public class MobAI {
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}
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return false;
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}
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public static boolean GuardCast(Mob mob) {
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try {
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// Method picks a random spell from a mobile's list of powers
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// and casts it on the current target (or itself). Validation
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// (including empty lists) is done previously within canCast();
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ArrayList<Integer> powerTokens;
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ArrayList<Integer> purgeTokens;
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AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
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if (mob.BehaviourType.callsForHelp)
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MobCallForHelp(mob);
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// Generate a list of tokens from the mob powers for this mobile.
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powerTokens = new ArrayList<>(mob.mobPowers.keySet());
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purgeTokens = new ArrayList<>();
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// If player has this effect on them currently then remove
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// this token from our list.
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for (int powerToken : powerTokens) {
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PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
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for (ActionsBase actionBase : powerBase.getActions()) {
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String stackType = actionBase.stackType;
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if (target.getEffects() != null && target.getEffects().containsKey(stackType))
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purgeTokens.add(powerToken);
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}
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}
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powerTokens.removeAll(purgeTokens);
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// Sanity check
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if (powerTokens.isEmpty())
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return false;
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int powerToken = 0;
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// Pick random spell from our list of powers
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if(ThreadLocalRandom.current().nextInt(1,100) < 65){
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//65% direct damage chance
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powerToken = powerTokens.get(0);
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} else {
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//pull non DD spell
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powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(1,powerTokens.size()));
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}
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int powerRank = mob.mobPowers.get(powerToken);
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
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//check for hit-roll
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if (mobPower.requiresHitRoll) {
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if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
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return false;
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if (CombatUtilities.triggerDodge(mob, mob.getCombatTarget()))
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return false;
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if (CombatUtilities.triggerBlock(mob, mob.getCombatTarget()))
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return false;
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if (CombatUtilities.triggerParry(mob, mob.getCombatTarget()))
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return false;
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}
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// Cast the spell
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
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PerformActionMsg msg;
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if (!mobPower.isHarmful() || mobPower.targetSelf) {
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PowersManager.useMobPower(mob, mob, mobPower, powerRank);
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
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}
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else {
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PowersManager.useMobPower(mob, target, mobPower, powerRank);
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
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}
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msg.setUnknown04(2);
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PowersManager.finishUseMobPower(msg, mob, 0, 0);
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mob.nextCastTime = System.currentTimeMillis() + (long) ((mobPower.getCooldown() + (MobAIThread.AI_POWER_DIVISOR * 1000)));
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return true;
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}
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} catch (Exception e) {
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
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}
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return false;
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}
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public static void MobCallForHelp(Mob mob) {
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