From c57ae6d916ad05fe813c1a85ce235febb44c13df Mon Sep 17 00:00:00 2001 From: MagicBot Date: Fri, 20 Jan 2023 07:50:37 -0500 Subject: [PATCH] Removal of session tracking. --- src/engine/objects/Mine.java | 39 +++++++++--------------------------- 1 file changed, 9 insertions(+), 30 deletions(-) diff --git a/src/engine/objects/Mine.java b/src/engine/objects/Mine.java index b86efa59..f5b2fefb 100644 --- a/src/engine/objects/Mine.java +++ b/src/engine/objects/Mine.java @@ -51,7 +51,6 @@ public class Mine extends AbstractGameObject { private float altitude; private Guild owningGuild; public PlayerCharacter lastClaimer; - public SessionID lastClaimerSessionID; private int flags; private int buildingID; @@ -125,8 +124,7 @@ public class Mine extends AbstractGameObject { } this.production = Resource.valueOf(rs.getString("mine_resource")); - - this.lastClaimerSessionID = null; + this.lastClaimer = null; } @@ -484,7 +482,6 @@ public class Mine extends AbstractGameObject { //never knocked down, let's just move on. //hasn't been claimed since server start. this.setActive(false); - this.lastClaimerSessionID = null; this.lastClaimer = null; return true; } @@ -494,7 +491,6 @@ public class Mine extends AbstractGameObject { // and keep the window open. if (!validClaimer(this.lastClaimer)) { - this.lastClaimerSessionID = null; this.lastClaimer = null; this.updateGuildOwner(null); this.setActive(true); @@ -528,7 +524,6 @@ public class Mine extends AbstractGameObject { DataWarehouse.pushToWarehouse(mineRecord); mineBuilding.setRank(mineBuilding.getRank()); - this.lastClaimerSessionID = null; this.lastClaimer = null; this.setActive(false); return true; @@ -550,9 +545,10 @@ public class Mine extends AbstractGameObject { if (!updateGuildOwner(claimer)) return false; + // Successful claim + this.lastClaimer = claimer; - // Successful claim return true; } @@ -571,19 +567,19 @@ public class Mine extends AbstractGameObject { return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount()); } - public boolean updateGuildOwner(PlayerCharacter pc) { + public boolean updateGuildOwner(PlayerCharacter playerCharacter) { Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID); //should never return null, but let's check just in case. if (mineBuilding == null) { - ChatManager.chatSystemError(pc, "Unable to find mine tower."); + ChatManager.chatSystemError(playerCharacter, "Unable to find mine tower."); Logger.debug("Failed to Update Mine with UID " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID); return false; } - if (pc == null) { + if (playerCharacter == null) { this.owningGuild = Guild.getErrantGuild(); this.guildName = "None"; this.guildTag = GuildTag.ERRANT; @@ -595,40 +591,23 @@ public class Mine extends AbstractGameObject { return true; } - if (SessionManager.getSession(pc) != null) { - this.lastClaimerSessionID = SessionManager.getSession(pc).getSessionID(); - } else { - Logger.error("Failed to find session for player " + pc.getObjectUUID()); - - return false; - } - - Guild guild = pc.getGuild(); + Guild guild = playerCharacter.getGuild(); if (guild.getOwnedCity() == null) return false; if (!MineQueries.CHANGE_OWNER(this, guild.getObjectUUID())) { Logger.debug("Database failed to Change Ownership of Mine with UID " + this.getObjectUUID()); - ChatManager.chatSystemError(pc, "Failed to claim Mine."); + ChatManager.chatSystemError(playerCharacter, "Failed to claim Mine."); return false; } - - //All tests passed. - //update mine. this.owningGuild = guild; - // this.guildName = this.owningGuild.getName(); - // this.guildTag = this.owningGuild.getGuildTag(); - // - // //nation will never return null, read getNation() - // Guild nation = this.owningGuild.getNation(); - // this.nationName = nation.getName(); - // this.nationTag = nation.getGuildTag(); //Update Building. PlayerCharacter guildLeader = (PlayerCharacter) Guild.GetGL(this.owningGuild); + if (guildLeader != null) mineBuilding.setOwner(guildLeader); WorldGrid.updateObject(mineBuilding);