forked from MagicBane/Server
Setting last claimer properly during claim.
This commit is contained in:
@@ -548,19 +548,7 @@ public class Mine extends AbstractGameObject {
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if (!updateGuildOwner(claimer))
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return false;
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// Not the Same session for this character?
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// Claimers may not relog or they lose claim.
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if (this.lastClaimer != null) {
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if (SessionManager.getSession(lastClaimer).getSessionID() !=
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this.lastClaimerSessionID) {
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this.lastClaimer = null;
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this.lastClaimerSessionID = null;
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Mine.setLastChange(System.currentTimeMillis());
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return false;
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}
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}
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this.lastClaimer = claimer;
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// Successful claim
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return true;
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@@ -28,12 +28,15 @@ public class ClaimMinePowerAction extends AbstractPowerAction {
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@Override
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protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) {
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if (source == null || awo == null)
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return;
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if (!(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
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return;
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PlayerCharacter playerCharacter = (PlayerCharacter) source;
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if (!(awo.getObjectType().equals(Enum.GameObjectType.Building)))
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return;
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@@ -47,7 +50,7 @@ public class ClaimMinePowerAction extends AbstractPowerAction {
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if (mine == null)
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return;
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if (mine.claimMine((PlayerCharacter) source) == true)
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if (mine.claimMine(playerCharacter) == true)
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ChatManager.sendSystemMessage( (PlayerCharacter) source, "You successfully claimed this mine..");
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else
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ChatManager.sendSystemMessage( (PlayerCharacter) source, "Your attempt for to claim this mine failed.");
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