forked from MagicBane/Server
Modified sequencing
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@@ -165,12 +165,16 @@ public class Zone extends AbstractWorldObject {
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if (ZoneManager.seaFloor == null)
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if (ZoneManager.seaFloor == null)
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ZoneManager.seaFloor = this;
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ZoneManager.seaFloor = this;
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this.setParent();
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this.setBounds();
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if (this.template.terrain_type.equals("NONE"))
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if (this.template.terrain_type.equals("NONE"))
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this.terrain = null;
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this.terrain = null;
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else
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else
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this.terrain = new Terrain(this);
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this.terrain = new Terrain(this);
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this.setParent();
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this.global_height = ZoneManager.calculateGlobalZoneHeight(this);
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setSeaLevel();
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if (this.min_level == 0 && this.parent != null) {
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if (this.min_level == 0 && this.parent != null) {
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this.min_level = this.parent.min_level;
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this.min_level = this.parent.min_level;
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@@ -222,9 +226,6 @@ public class Zone extends AbstractWorldObject {
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this.max_level = this.parent.max_level;
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this.max_level = this.parent.max_level;
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}
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}
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this.setBounds();
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this.global_height = ZoneManager.calculateGlobalZoneHeight(this);
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setSeaLevel();
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}
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}
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private void setSeaLevel() {
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private void setSeaLevel() {
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