Terrain size set by zone radius

This commit is contained in:
2023-10-09 04:14:51 -04:00
parent d6d4008348
commit cd1de763e3
+2 -2
View File
@@ -40,8 +40,8 @@ public class Terrain {
if (this.zone.terrain_type.equals("PLANAR")) if (this.zone.terrain_type.equals("PLANAR"))
this.heightmap = 1006300; this.heightmap = 1006300;
this.terrain_size.x = this.zone.major_radius; this.terrain_size.x = this.zone.major_radius * 2;
this.terrain_size.y = this.zone.minor_radius; this.terrain_size.y = this.zone.minor_radius * 2;
this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap); this.terrain_pixel_data = Terrain._heightmap_pixel_cache.get(heightmap);