forked from MagicBane/Server
More item refactor work.
This commit is contained in:
@@ -50,7 +50,7 @@ public class Item extends AbstractWorldObject {
|
||||
private int numberOfItems;
|
||||
public float durabilityCurrent;
|
||||
public int chargesRemaining;
|
||||
private byte equipSlot;
|
||||
public byte equipSlot;
|
||||
private boolean canDestroy;
|
||||
private boolean isRandom = false;
|
||||
private int value;
|
||||
@@ -627,11 +627,10 @@ public class Item extends AbstractWorldObject {
|
||||
if (persist) {
|
||||
try {
|
||||
newGold = DbManager.ItemQueries.PERSIST(newGold);
|
||||
|
||||
DbManager.ItemQueries.ZERO_ITEM_STACK(newGold);
|
||||
} catch (Exception e) {
|
||||
Logger.error(e);
|
||||
}
|
||||
DbManager.ItemQueries.ZERO_ITEM_STACK(newGold);
|
||||
}
|
||||
|
||||
return newGold;
|
||||
|
||||
@@ -1190,15 +1190,17 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
}
|
||||
|
||||
if (hairStyleID != 0) {
|
||||
// Create Hair
|
||||
Item tempHair = new Item(ItemBase.getItemBase(hairStyleID), playerCharacter.getObjectUUID(), OwnerType.PlayerCharacter,
|
||||
(byte) 0, (byte) 0, (short) 1, (short) 1, false, false, ItemContainerType.EQUIPPED,
|
||||
(byte) MBServerStatics.SLOT_HAIRSTYLE, new ArrayList<>(), "");
|
||||
|
||||
Item hair;
|
||||
// Create Hair
|
||||
Item hair = new Item(hairStyleID);
|
||||
hair.ownerID = playerCharacter.getObjectUUID();
|
||||
hair.ownerType = OwnerType.PlayerCharacter;
|
||||
hair.containerType = ItemContainerType.EQUIPPED;
|
||||
hair.equipSlot = (byte) MBServerStatics.SLOT_HAIRSTYLE;
|
||||
|
||||
|
||||
try {
|
||||
hair = DbManager.ItemQueries.PERSIST(tempHair);
|
||||
hair = DbManager.ItemQueries.PERSIST(hair);
|
||||
} catch (Exception e) {
|
||||
hair = null;
|
||||
}
|
||||
@@ -1213,12 +1215,14 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
|
||||
if (beardStyleID != 0) {
|
||||
// Create Beard
|
||||
Item tempBeard = new Item(ItemBase.getItemBase(beardStyleID), playerCharacter.getObjectUUID(), OwnerType.PlayerCharacter,
|
||||
(byte) 0, (byte) 0, (short) 1, (short) 1, false, false, ItemContainerType.EQUIPPED,
|
||||
(byte) MBServerStatics.SLOT_BEARDSTYLE, new ArrayList<>(), "");
|
||||
Item beard;
|
||||
Item beard = new Item(hairStyleID);
|
||||
beard.ownerID = playerCharacter.getObjectUUID();
|
||||
beard.ownerType = OwnerType.PlayerCharacter;
|
||||
beard.containerType = ItemContainerType.EQUIPPED;
|
||||
beard.equipSlot = (byte) MBServerStatics.SLOT_BEARDSTYLE;
|
||||
|
||||
try {
|
||||
beard = DbManager.ItemQueries.PERSIST(tempBeard);
|
||||
beard = DbManager.ItemQueries.PERSIST(beard);
|
||||
} catch (Exception e) {
|
||||
beard = null;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user