forked from MagicBane/Server
Weapon field parsing
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@@ -45,8 +45,18 @@ public class ItemTemplate {
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public int item_parry_anim_id;
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public EnumSet<Enum.CharacterSkills> item_skill_used = EnumSet.noneOf(Enum.CharacterSkills.class);
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public EnumSet<Enum.CharacterSkills> item_skill_mastery_used = EnumSet.noneOf(Enum.CharacterSkills.class);
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// Armor specific fields
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public float item_bulk_factor;
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public float item_defense_rating;
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// Weapon specific fields
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public float item_weapon_wepspeed;
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public float item_weapon_max_range;
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public int item_weapon_projectile_id;
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public float item_weapon_projectile_speed;
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public int item_weapon_combat_idle_anim;
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public Enum.DamageType item_weapon_damage_type;
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public int item_weapon_damage_min;
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public int item_weapon_damage_max;
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public EnumSet<Enum.ItemFlags> item_flags = EnumSet.noneOf(Enum.ItemFlags.class);
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public EnumSet<Enum.ItemUseFlags> item_use_flags = EnumSet.noneOf(Enum.ItemUseFlags.class);
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public int item_initial_charges;
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@@ -146,6 +156,17 @@ public class ItemTemplate {
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item_defense_rating = ((Double) jsonObject.get("item_defense_rating")).floatValue();
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}
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if (item_type.equals(Enum.ItemType.WEAPON)) {
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JSONObject item_weapon = (JSONObject) jsonObject.get("item_weapon");
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item_weapon_wepspeed = ((Double) item_weapon.get("weapon_wepspeed")).floatValue();
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item_weapon_max_range = ((Double) item_weapon.get("weapon_max_range")).floatValue();
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item_weapon_projectile_id = ((Long) item_weapon.get("projectile_id")).intValue();
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item_weapon_projectile_speed = ((Double) item_weapon.get("weapon_max_range")).floatValue();
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item_weapon_combat_idle_anim = ((Long) item_weapon.get("weapon_combat_idle_anime")).intValue();
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}
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JSONArray itemflags = (JSONArray) jsonObject.get("item_flags");
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if (itemflags.isEmpty() == false)
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