forked from MagicBane/Server
Unused variables
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@@ -214,9 +214,6 @@ public class HeightMap {
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public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) {
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public static float getWorldHeight(Zone currentZone, Vector3fImmutable worldLoc) {
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Zone heightMapZone;
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Zone heightMapZone;
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Zone parentZone;
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float interpolatedParentTerrainHeight;
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// Seafloor is rather flat.
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// Seafloor is rather flat.
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