forked from MagicBane/Server
1 second delay for mobs chasing target
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@@ -896,6 +896,11 @@ public class MobAI {
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try {
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if(mob.getTimestamps().containsKey("lastChase") == false)
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mob.getTimestamps().put("lastChase",System.currentTimeMillis());
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else if(System.currentTimeMillis() < mob.getTimestamps().get("lastChase").longValue() + 1000)
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return;
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
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if (mob.getRange() > 15) {
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mob.destination = mob.getCombatTarget().getLoc();
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