forked from MagicBane/Server
Grid flip testing
This commit is contained in:
@@ -376,13 +376,10 @@ public class HeightMap {
|
|||||||
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
int maxX = (int) (this.fullExtentsX / this.bucketWidthX);
|
||||||
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
int maxY = (int) (this.fullExtentsY / this.bucketWidthY);
|
||||||
|
|
||||||
//flip the Y so it grabs from the bottom left instead of top left.
|
|
||||||
//zoneLoc.setY(maxZoneHeight - zoneLoc.y);
|
|
||||||
|
|
||||||
gridSquare = getGridSquare(zoneLoc);
|
gridSquare = getGridSquare(zoneLoc);
|
||||||
|
|
||||||
int gridX = (int) gridSquare.x;
|
int gridX = (int) gridSquare.x;
|
||||||
int gridY = (int) (gridSquare.y);
|
int gridY = (int) gridSquare.y;
|
||||||
|
|
||||||
if (gridX > maxX)
|
if (gridX > maxX)
|
||||||
gridX = maxX;
|
gridX = maxX;
|
||||||
|
|||||||
Reference in New Issue
Block a user