More itembase refactor work

This commit is contained in:
2024-03-15 11:47:44 -04:00
parent c5c4c62208
commit d9549c227a
+4 -13
View File
@@ -11,7 +11,6 @@ package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.objects.AbstractGameObject;
import engine.objects.ItemBase;
import engine.objects.ItemFactory;
import engine.objects.PlayerCharacter;
@@ -27,28 +26,20 @@ public class CreateItemCmd extends AbstractDevCmd {
@Override
protected void _doCmd(PlayerCharacter pc, String[] words,
AbstractGameObject target) {
if (words.length < 2) {
this.sendUsage(pc);
return;
}
int id;
id = ItemBase.getIDByName(words[0]);
if (id == 0)
id = Integer.parseInt(words[0]);
if (id == 7) {
this.throwbackInfo(pc, "use /addgold to add gold.....");
return;
}
int templateID = Integer.parseInt(words[0]);
int size = 1;
if (words.length < 3) {
if (words.length == 2)
size = Integer.parseInt(words[1]);
}
ItemFactory.fillInventory(pc, id, size);
ItemFactory.fillInventory(pc, templateID, size);
}
@Override