skill type not name used

This commit is contained in:
2023-09-03 19:22:28 -05:00
parent 0752e780f2
commit dba0cbd5f9
+2 -2
View File
@@ -1709,9 +1709,9 @@ public class Mob extends AbstractIntelligenceAgent {
for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(this.getMobBaseID())) for(RuneSkillAdjustEntry entry : PowersManager._allRuneSkillAdjusts.get(this.getMobBaseID()))
if(entry.level <= this.level) if(entry.level <= this.level)
if(this.skills.containsKey(entry.name) == false) if(this.skills.containsKey(entry.name) == false)
this.skills.put(entry.name,new CharacterSkill(SkillsBase.getFromCache(entry.token),this,entry.rank)); this.skills.put(entry.skill_type,new CharacterSkill(SkillsBase.getFromCache(entry.token),this,entry.rank));
else else
this.skills.put(entry.name,new CharacterSkill(SkillsBase.getFromCache(entry.token),this,entry.rank + this.skills.get(entry.name).getNumTrains())); this.skills.put(entry.skill_type,new CharacterSkill(SkillsBase.getFromCache(entry.token),this,entry.rank + this.skills.get(entry.skill_type).getNumTrains()));
} }
@Override @Override