AI added earlier in sequence for availability.

This commit is contained in:
2023-08-25 13:07:47 -04:00
parent 70278374e7
commit dc0e14eb21
+8 -8
View File
@@ -1778,6 +1778,14 @@ public class Mob extends AbstractIntelligenceAgent {
this.isPlayerGuard = true;
}
// Load AI for wall archers
if (this.contract != null && NPC.ISWallArcher(this.contract)) {
this.BehaviourType = MobBehaviourType.GuardWallArcher;
this.isPlayerGuard = true;
this.spawnTime = 450;
}
if (this.building != null)
this.guild = this.building.getGuild();
else
@@ -1829,14 +1837,6 @@ public class Mob extends AbstractIntelligenceAgent {
this.defenseRating = (short) this.mobBase.getDefenseRating();
this.isActive = true;
// Load AI for wall archers
if (this.contract != null && NPC.ISWallArcher(this.contract)) {
this.BehaviourType = MobBehaviourType.GuardWallArcher;
this.isPlayerGuard = true;
this.spawnTime = 450;
}
}
// Configure parent zone adding this NPC to the