Method cleanup

This commit is contained in:
2023-10-11 17:00:53 -04:00
parent 20d9a232cc
commit dc5a778610
+1 -2
View File
@@ -28,7 +28,6 @@ public class Terrain {
public Vector2f cell_size = new Vector2f(); public Vector2f cell_size = new Vector2f();
public Vector2f cell_count = new Vector2f(); public Vector2f cell_count = new Vector2f();
public float terrain_scale; public float terrain_scale;
public Vector2f minor_blend; public Vector2f minor_blend;
public Vector2f major_blend; public Vector2f major_blend;
public int heightmap; public int heightmap;
@@ -65,7 +64,7 @@ public class Terrain {
this.cell_size.x = terrain_size.x / this.cell_count.x; this.cell_size.x = terrain_size.x / this.cell_count.x;
this.cell_size.y = terrain_size.y / this.cell_count.y; this.cell_size.y = terrain_size.y / this.cell_count.y;
// Blending and scaling configuration // Blending and height scaling configuration
this.major_blend.x = this.zone.max_blend / this.zone.major_radius; this.major_blend.x = this.zone.max_blend / this.zone.major_radius;
this.major_blend.y = this.zone.min_blend / this.zone.major_radius; this.major_blend.y = this.zone.min_blend / this.zone.major_radius;