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					@ -1260,12 +1260,15 @@ public class CharacterItemManager { | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        if (i.getItemBase().getType().equals(ItemType.RESOURCE) && this.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter)) { | 
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					        if (i.getItemBase().getType().equals(ItemType.RESOURCE) && this.getOwner().getObjectType().equals(GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
		
			
				
					
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					            boolean added = false; | 
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					            boolean added = false; | 
				
			
			
		
	
		
		
			
				
					
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					            for(Item item : this.getInventory()){ | 
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					            ArrayList<Item> purge = new ArrayList<>(); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            int count = i.getNumOfItems(); | 
				
			
			
		
	
		
		
			
				
					
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					            for(Item item : this.inventory){ | 
				
			
			
		
	
		
		
			
				
					
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					                if(item.getItemBaseID() == i.getItemBaseID()){ | 
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					                if(item.getItemBaseID() == i.getItemBaseID()){ | 
				
			
			
		
	
		
		
			
				
					
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					                    if(item.getNumOfItems() + i.getNumOfItems() <= Warehouse.getMaxResources().get(item.getItemBaseID())) { | 
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					                    purge.add(item); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                        item.setNumOfItems(item.getNumOfItems() + i.getNumOfItems()); | 
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					                    if(count + item.getNumOfItems() <= Warehouse.maxResources.get(i.getItemBaseID())) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					                        updateInventory(); | 
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					                        count += item.getNumOfItems(); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
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					                        added = true; | 
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					                        added = true; | 
				
			
			
		
	
		
		
			
				
					
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					                        purge.add(item); | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
	
		
		
			
				
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					@ -1276,7 +1279,12 @@ public class CharacterItemManager { | 
				
			
			
		
	
		
		
			
				
					
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					                ItemBase ib = i.getItemBase(); | 
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					                ItemBase ib = i.getItemBase(); | 
				
			
			
		
	
		
		
			
				
					
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					                if (ib != null) | 
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					                if (ib != null) | 
				
			
			
		
	
		
		
			
				
					
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					                    this.inventoryWeight += ib.getWeight(); | 
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					                    this.inventoryWeight += ib.getWeight(); | 
				
			
			
		
	
		
		
			
				
					
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					            } else{ | 
				
			
			
		
	
		
		
			
				
					
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					                this.inventory.removeAll(purge); | 
				
			
			
		
	
		
		
			
				
					
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					                i.setNumOfItems(count); | 
				
			
			
		
	
		
		
			
				
					
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					                this.inventory.add(i); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            this.updateInventory(); | 
				
			
			
		
	
		
		
			
				
					
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					        }else { | 
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					        }else { | 
				
			
			
		
	
		
		
			
				
					
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					            this.inventory.add(i); | 
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					            this.inventory.add(i); | 
				
			
			
		
	
		
		
			
				
					
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					            this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal()); | 
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					            this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal()); | 
				
			
			
		
	
	
		
		
			
				
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