Interpolating world altitude

This commit is contained in:
2023-09-18 02:11:38 -04:00
parent cbc8216fe0
commit e359b1dfdf
+2 -4
View File
@@ -262,11 +262,9 @@ public class HeightMap {
percentage = currentDelta / blendDelta;
else
percentage = 0.0f;
float interpolatedWorldAltitude = FastMath.LERP(percentage, heightMapZone.worldAltitude, parentZone.worldAltitude);
interpolatedTerrainHeight = FastMath.LERP(percentage, interpolatedTerrainHeight, interpolatedParentTerrainHeight);
interpolatedTerrainHeight = FastMath.LERP(percentage, interpolatedTerrainHeight, interpolatedParentTerrainHeight);
return interpolatedTerrainHeight + heightMapZone.worldAltitude;
return interpolatedTerrainHeight + interpolatedWorldAltitude;
}