forked from MagicBane/Server
pet movement logic
This commit is contained in:
@@ -30,7 +30,11 @@ import java.util.concurrent.ThreadLocalRandom;
|
|||||||
import static engine.math.FastMath.sqr;
|
import static engine.math.FastMath.sqr;
|
||||||
public class MobileFSM {
|
public class MobileFSM {
|
||||||
private static void AttackTarget(Mob mob, AbstractWorldObject target) {
|
private static void AttackTarget(Mob mob, AbstractWorldObject target) {
|
||||||
if(target == null || mob == null){
|
if(mob == null){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if(target == null){
|
||||||
|
mob.setCombatTarget(null);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
switch (target.getObjectType()) {
|
switch (target.getObjectType()) {
|
||||||
@@ -426,14 +430,15 @@ public class MobileFSM {
|
|||||||
//mob no longer has its owner loaded, translocate pet to owner
|
//mob no longer has its owner loaded, translocate pet to owner
|
||||||
MovementManager.translocate(mob, mob.getOwner().getLoc(), null);
|
MovementManager.translocate(mob, mob.getOwner().getLoc(), null);
|
||||||
}
|
}
|
||||||
if (mob.getCombatTarget() == null || mob.combatTarget.isAlive() == false) {
|
if (mob.getCombatTarget() == null) {
|
||||||
//move back to owner
|
//move back to owner
|
||||||
if (CombatUtilities.inRange2D(mob, mob.getOwner(), 10) == false) {
|
if(CombatUtilities.inRange2D(mob,mob.getOwner(),11)) {
|
||||||
mob.destination = mob.getOwner().getLoc();
|
return;
|
||||||
MovementUtilities.moveToLocation(mob, mob.destination, 5);
|
|
||||||
} else {
|
|
||||||
chaseTarget(mob);
|
|
||||||
}
|
}
|
||||||
|
mob.destination = mob.getOwner().getLoc();
|
||||||
|
MovementUtilities.moveToLocation(mob, mob.destination, 10);
|
||||||
|
} else{
|
||||||
|
chaseTarget(mob);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -464,7 +469,6 @@ public class MobileFSM {
|
|||||||
}
|
}
|
||||||
if (System.currentTimeMillis() > aiAgent.deathTime + (aiAgent.spawnTime * 1000)) {
|
if (System.currentTimeMillis() > aiAgent.deathTime + (aiAgent.spawnTime * 1000)) {
|
||||||
aiAgent.respawn();
|
aiAgent.respawn();
|
||||||
aiAgent.setCombatTarget(null);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public static void CheckForAttack(Mob mob) {
|
public static void CheckForAttack(Mob mob) {
|
||||||
@@ -534,8 +538,6 @@ public class MobileFSM {
|
|||||||
}
|
}
|
||||||
private static void chaseTarget(Mob mob) {
|
private static void chaseTarget(Mob mob) {
|
||||||
mob.updateMovementState();
|
mob.updateMovementState();
|
||||||
if (CombatUtilities.inRangeToAttack2D(mob, mob.getCombatTarget()))
|
|
||||||
return;
|
|
||||||
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
|
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) {
|
||||||
if (mob.getRange() > 15) {
|
if (mob.getRange() > 15) {
|
||||||
mob.destination = mob.getCombatTarget().getLoc();
|
mob.destination = mob.getCombatTarget().getLoc();
|
||||||
@@ -602,6 +604,9 @@ public class MobileFSM {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
private static void PetLogic(Mob mob){
|
private static void PetLogic(Mob mob){
|
||||||
|
if(mob.getCombatTarget() != null && mob.getCombatTarget().isAlive() == false){
|
||||||
|
mob.setCombatTarget(null);
|
||||||
|
}
|
||||||
if(MovementUtilities.canMove(mob)){
|
if(MovementUtilities.canMove(mob)){
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user