Unused orphan npc collection removed.

This commit is contained in:
2023-08-20 14:40:12 -04:00
parent 407f5d1f71
commit e4283c2444
-5
View File
@@ -44,7 +44,6 @@ import static engine.util.StringUtils.wordCount;
public class NPC extends AbstractCharacter { public class NPC extends AbstractCharacter {
public static int SVR_CLOSE_WINDOW = 4; public static int SVR_CLOSE_WINDOW = 4;
public static ArrayList<Integer> Oprhans = new ArrayList<>();
public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>(); public static HashMap<Integer, ArrayList<String>> _pirateNames = new HashMap<>();
// Used for thread safety // Used for thread safety
public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock(); public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
@@ -1048,10 +1047,6 @@ public class NPC extends AbstractCharacter {
else else
this.guild = Guild.getGuild(this.guildUUID); this.guild = Guild.getGuild(this.guildUUID);
if (this.guildUUID != 0 && (this.guild == null || this.guild.isEmptyGuild()))
NPC.Oprhans.add(currentID);
else if (this.building == null && this.buildingUUID > 0)
NPC.Oprhans.add(currentID);
if (this.guild == null) if (this.guild == null)
this.guild = Guild.getErrantGuild(); this.guild = Guild.getErrantGuild();