forked from MagicBane/Server
Interpolation cleanup
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@@ -152,10 +152,10 @@ public class Terrain {
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// Interpolate between the 4 vertices
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interpolatedHeight = topRightHeight * (1 - offsetY) * (offsetX);
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interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
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interpolatedHeight = topLeftHeight * (1 - offsetX) * (1 - offsetY);
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interpolatedHeight += topRightHeight * (1 - offsetY) * (offsetX);
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interpolatedHeight += (bottomLeftHeight * (1 - offsetX) * offsetY);
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interpolatedHeight += (topLeftHeight * (1 - offsetX) * (1 - offsetY));
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interpolatedHeight += (bottomRightHeight * offsetY * offsetX);
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interpolatedHeight *= this.terrain_scale; // Scale height
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