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Method moved out of itembase db handler

combat-2
MagicBot 8 months ago
parent
commit
e93f84d1c7
  1. 41
      src/engine/db/handlers/dbItemBaseHandler.java
  2. 40
      src/engine/db/handlers/dbNPCHandler.java
  3. 3
      src/engine/server/world/WorldServer.java

41
src/engine/db/handlers/dbItemBaseHandler.java

@ -17,8 +17,6 @@ import java.sql.Connection; @@ -17,8 +17,6 @@ import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class dbItemBaseHandler extends dbHandlerBase {
@ -50,43 +48,4 @@ public class dbItemBaseHandler extends dbHandlerBase { @@ -50,43 +48,4 @@ public class dbItemBaseHandler extends dbHandlerBase {
Logger.info("read: " + recordsRead + " cached: " + ItemBase.getUUIDCache().size());
}
public HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
HashMap<Integer, ArrayList<Integer>> runeSets = new HashMap<>();
int runeSetID;
int runeBaseID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_runeSet")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
runeSetID = rs.getInt("runeSet");
runeBaseID = rs.getInt("runeBase");
if (runeSets.get(runeSetID) == null) {
ArrayList<Integer> runeList = new ArrayList<>();
runeList.add(runeBaseID);
runeSets.put(runeSetID, runeList);
} else {
ArrayList<Integer> runeList = runeSets.get(runeSetID);
runeList.add(runeSetID);
runeSets.put(runeSetID, runeList);
}
}
} catch (SQLException e) {
Logger.error(e);
return runeSets;
}
Logger.info("read: " + recordsRead + " cached: " + runeSets.size());
return runeSets;
}
}

40
src/engine/db/handlers/dbNPCHandler.java

@ -23,6 +23,7 @@ import java.sql.PreparedStatement; @@ -23,6 +23,7 @@ import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
public class dbNPCHandler extends dbHandlerBase {
@ -31,6 +32,45 @@ public class dbNPCHandler extends dbHandlerBase { @@ -31,6 +32,45 @@ public class dbNPCHandler extends dbHandlerBase {
this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public static HashMap<Integer, ArrayList<Integer>> LOAD_RUNES_FOR_NPC_AND_MOBS() {
HashMap<Integer, ArrayList<Integer>> runeSets = new HashMap<>();
int runeSetID;
int runeBaseID;
int recordsRead = 0;
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_npc_runeSet")) {
ResultSet rs = preparedStatement.executeQuery();
while (rs.next()) {
recordsRead++;
runeSetID = rs.getInt("runeSet");
runeBaseID = rs.getInt("runeBase");
if (runeSets.get(runeSetID) == null) {
ArrayList<Integer> runeList = new ArrayList<>();
runeList.add(runeBaseID);
runeSets.put(runeSetID, runeList);
} else {
ArrayList<Integer> runeList = runeSets.get(runeSetID);
runeList.add(runeSetID);
runeSets.put(runeSetID, runeList);
}
}
} catch (SQLException e) {
Logger.error(e);
return runeSets;
}
Logger.info("read: " + recordsRead + " cached: " + runeSets.size());
return runeSets;
}
public NPC PERSIST(NPC toAdd) {
NPC npc = null;

3
src/engine/server/world/WorldServer.java

@ -16,6 +16,7 @@ import engine.Enum.SupportMsgType; @@ -16,6 +16,7 @@ import engine.Enum.SupportMsgType;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.handlers.dbNPCHandler;
import engine.db.handlers.dbRuneBaseHandler;
import engine.exception.MsgSendException;
import engine.gameManager.*;
@ -349,7 +350,7 @@ public class WorldServer { @@ -349,7 +350,7 @@ public class WorldServer {
DbManager.PromotionQueries.GET_ALL_PROMOTIONS();
Logger.info("Loading NPC and Mob Rune Sets");
NPCManager._runeSetMap = DbManager.ItemBaseQueries.LOAD_RUNES_FOR_NPC_AND_MOBS();
NPCManager._runeSetMap = dbNPCHandler.LOAD_RUNES_FOR_NPC_AND_MOBS();
Logger.info("Loading Booty Sets");
LootManager._bootySetMap = DbManager.LootQueries.LOAD_BOOTY_TABLES();

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