From e95005199c513262adcf5521b6bc8031a3bc08dd Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Sat, 10 Feb 2024 21:45:57 -0600 Subject: [PATCH] update r8 mesh --- src/engine/gameManager/BuildingManager.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/engine/gameManager/BuildingManager.java b/src/engine/gameManager/BuildingManager.java index 70d94cd9..b3544ded 100644 --- a/src/engine/gameManager/BuildingManager.java +++ b/src/engine/gameManager/BuildingManager.java @@ -927,10 +927,10 @@ public enum BuildingManager { if (building.rank == -1) building.protectionState = Enum.ProtectionState.NONE; - if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) - && (building.rank == 8)) + if ((building.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)&& (building.rank == 8)) { building.meshUUID = Realm.getRealmMesh(building.getCity()); - + InterestManager.forceLoad(building); + } // update object to clients building.refresh(true);