max based on min blend

This commit is contained in:
2023-09-17 13:28:23 -04:00
parent 8c6eb48876
commit ea6092db8a
@@ -123,6 +123,8 @@ public class HeightMap {
int halfExtentsY = (int) Enum.CityBoundsType.ZONE.halfExtents; int halfExtentsY = (int) Enum.CityBoundsType.ZONE.halfExtents;
this.zoneLoadID = 0; this.zoneLoadID = 0;
this.seaLevel = 0; this.seaLevel = 0;
this.zone_minBlend = 256;
this.zone_maxBlend = 256;
// Cache the full extents to avoid the calculation // Cache the full extents to avoid the calculation