diff --git a/src/engine/InterestManagement/HeightMap.java b/src/engine/InterestManagement/HeightMap.java index dd0904aa..0a3c3da2 100644 --- a/src/engine/InterestManagement/HeightMap.java +++ b/src/engine/InterestManagement/HeightMap.java @@ -128,18 +128,14 @@ public class HeightMap { this.fullExtentsX = halfExtentsX * 2; this.fullExtentsY = halfExtentsY * 2; - - // load the heightmap image. - - // We needed to flip the image as OpenGL and Shadowbane both use the bottom left corner as origin. this.heightmapImage = null; // Calculate the data we do not load from table - this.bucketWidthX = 1; - this.bucketWidthY = 1; + this.bucketWidthX = halfExtentsX; + this.bucketWidthY = halfExtentsY; this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1]; @@ -173,8 +169,8 @@ public class HeightMap { // Calculate the data we do not load from table - this.bucketWidthX = 1; - this.bucketWidthY = 1; + this.bucketWidthX = halfExtentsX; + this.bucketWidthY = halfExtentsY; this.pixelColorValues = new int[this.fullExtentsX + 1][this.fullExtentsY + 1];