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					@ -199,117 +199,118 @@ public class City extends AbstractWorldObject {
				@@ -199,117 +199,118 @@ public class City extends AbstractWorldObject {
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void serializeForClientMsg(City city, ByteBufferWriter writer) { | 
				
			
			
		
	
		
			
				
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					        AbstractCharacter guildRuler; | 
				
			
			
		
	
		
			
				
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					        Guild rulingGuild; | 
				
			
			
		
	
		
			
				
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					        Guild rulingNation; | 
				
			
			
		
	
		
			
				
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					        java.time.LocalDateTime dateTime1900; | 
				
			
			
		
	
		
			
				
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					        // Cities aren't a city without a TOL. Time to early exit.
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					        // No need to spam the log here as non-existant TOL's are indicated
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					        // during bootstrap routines.
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					        try { | 
				
			
			
		
	
		
			
				
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					            AbstractCharacter guildRuler; | 
				
			
			
		
	
		
			
				
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					            Guild rulingGuild; | 
				
			
			
		
	
		
			
				
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					            Guild rulingNation; | 
				
			
			
		
	
		
			
				
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					            java.time.LocalDateTime dateTime1900; | 
				
			
			
		
	
		
			
				
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					        if (city.getTOL() == null) { | 
				
			
			
		
	
		
			
				
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					            // Cities aren't a city without a TOL. Time to early exit.
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					            // No need to spam the log here as non-existant TOL's are indicated
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					            // during bootstrap routines.
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					            Logger.error("NULL TOL FOR " + city.cityName); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					            if (city.getTOL() == null) { | 
				
			
			
		
	
		
			
				
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					                Logger.error("NULL TOL FOR " + city.cityName); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        // Assign city owner
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					        if (city.getTOL() != null) | 
				
			
			
		
	
		
			
				
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					            guildRuler = city.getTOL().getOwner(); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            guildRuler = null; | 
				
			
			
		
	
		
			
				
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					            // Assign city owner
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					        // If is an errant tree, use errant guild for serialization.
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					        // otherwise we serialize the soverign guild
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					            if (city.getTOL() != null) | 
				
			
			
		
	
		
			
				
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					                guildRuler = city.getTOL().getOwner(); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                guildRuler = null; | 
				
			
			
		
	
		
			
				
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					        if (guildRuler == null) | 
				
			
			
		
	
		
			
				
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					            rulingGuild = Guild.getErrantGuild(); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            rulingGuild = guildRuler.getGuild(); | 
				
			
			
		
	
		
			
				
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					            // If is an errant tree, use errant guild for serialization.
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					            // otherwise we serialize the soverign guild
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					        rulingNation = rulingGuild.getNation(); | 
				
			
			
		
	
		
			
				
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					            if (guildRuler == null) | 
				
			
			
		
	
		
			
				
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					                rulingGuild = Guild.getErrantGuild(); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                rulingGuild = guildRuler.getGuild(); | 
				
			
			
		
	
		
			
				
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					        // Begin Serialzing soverign guild data
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					        writer.putInt(city.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(city.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        writer.putString(city.cityName); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(rulingGuild.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(rulingGuild.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					            rulingNation = rulingGuild.getNation(); | 
				
			
			
		
	
		
			
				
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					        writer.putString(rulingGuild.getName()); | 
				
			
			
		
	
		
			
				
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					        writer.putString(city.motto); | 
				
			
			
		
	
		
			
				
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					        writer.putString(rulingGuild.getLeadershipType()); | 
				
			
			
		
	
		
			
				
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					            // Begin Serialzing soverign guild data
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					            writer.putInt(city.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(city.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					            writer.putString(city.cityName); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(rulingGuild.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(rulingGuild.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        // Serialize guild ruler's name
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					        // If tree is abandoned blank out the name
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					        // to allow them a rename.
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					            writer.putString(rulingGuild.getName()); | 
				
			
			
		
	
		
			
				
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					            writer.putString(city.motto); | 
				
			
			
		
	
		
			
				
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					            writer.putString(rulingGuild.getLeadershipType()); | 
				
			
			
		
	
		
			
				
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					        if (guildRuler == null) | 
				
			
			
		
	
		
			
				
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					            writer.putString(""); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName()); | 
				
			
			
		
	
		
			
				
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					            // Serialize guild ruler's name
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					            // If tree is abandoned blank out the name
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					            // to allow them a rename.
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					        writer.putInt(rulingGuild.getCharter()); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(0); // always 00000000
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					            if (guildRuler == null) | 
				
			
			
		
	
		
			
				
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					                writer.putString(""); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName()); | 
				
			
			
		
	
		
			
				
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					        writer.put(city.isSafeHold); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(rulingGuild.getCharter()); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(0); // always 00000000
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					        writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 1);  // *** Refactor: What are these flags?
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					        writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            writer.put(city.isSafeHold); | 
				
			
			
		
	
		
			
				
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					        GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer); | 
				
			
			
		
	
		
			
				
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					        GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 1);  // *** Refactor: What are these flags?
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(0);// TODO Implement description text
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					            GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer); | 
				
			
			
		
	
		
			
				
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					            GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(0);// TODO Implement description text
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					        if (city.isCapital > 0) | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            if (city.isCapital > 0) | 
				
			
			
		
	
		
			
				
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					                writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					        // Begin serializing nation guild info
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					        if (rulingNation.isEmptyGuild()) { | 
				
			
			
		
	
		
			
				
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					            writer.putInt(rulingGuild.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(rulingGuild.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        } else { | 
				
			
			
		
	
		
			
				
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					            writer.putInt(rulingNation.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(rulingNation.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					            // Begin serializing nation guild info
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					            if (rulingNation.isEmptyGuild()) { | 
				
			
			
		
	
		
			
				
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					                writer.putInt(rulingGuild.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					                writer.putInt(rulingGuild.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					            } else { | 
				
			
			
		
	
		
			
				
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					                writer.putInt(rulingNation.getObjectType().ordinal()); | 
				
			
			
		
	
		
			
				
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					                writer.putInt(rulingNation.getObjectUUID()); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        // Serialize nation name
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					        if (rulingNation.isEmptyGuild()) | 
				
			
			
		
	
		
			
				
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					            writer.putString("None"); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            writer.putString(rulingNation.getName()); | 
				
			
			
		
	
		
			
				
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					            // Serialize nation name
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					        writer.putInt(city.getTOL().getRank()); | 
				
			
			
		
	
		
			
				
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					            if (rulingNation.isEmptyGuild()) | 
				
			
			
		
	
		
			
				
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					                writer.putString("None"); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                writer.putString(rulingNation.getName()); | 
				
			
			
		
	
		
			
				
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					        if (city.isNoobIsle > 0) | 
				
			
			
		
	
		
			
				
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					            writer.putInt(1); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            writer.putInt(0xFFFFFFFF); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(city.getTOL().getRank()); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(city.population); | 
				
			
			
		
	
		
			
				
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					            if (city.isNoobIsle > 0) | 
				
			
			
		
	
		
			
				
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					                writer.putInt(1); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                writer.putInt(0xFFFFFFFF); | 
				
			
			
		
	
		
			
				
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					        if (rulingNation.isEmptyGuild()) | 
				
			
			
		
	
		
			
				
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					            writer.putString(" "); | 
				
			
			
		
	
		
			
				
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					        else | 
				
			
			
		
	
		
			
				
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					            writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName()); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(city.population); | 
				
			
			
		
	
		
			
				
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					            if (rulingNation.isEmptyGuild()) | 
				
			
			
		
	
		
			
				
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					                writer.putString(" "); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName()); | 
				
			
			
		
	
		
			
				
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					        writer.putLocalDateTime(city.established); | 
				
			
			
		
	
		
			
				
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					            writer.putLocalDateTime(city.established); | 
				
			
			
		
	
		
			
				
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					//		writer.put((byte) city.established.getDayOfMonth());
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					//		writer.put((byte) city.established.minusMonths(1).getMonth().getValue());
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					@ -318,16 +319,19 @@ public class City extends AbstractWorldObject {
				@@ -318,16 +319,19 @@ public class City extends AbstractWorldObject {
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					//		writer.put((byte) minutes);
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					//		writer.put((byte) seconds);
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					        writer.putFloat(city.location.x); | 
				
			
			
		
	
		
			
				
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					        writer.putFloat(city.location.y); | 
				
			
			
		
	
		
			
				
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					        writer.putFloat(city.location.z); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(ZergManager.getBaneCap(city.getGuild())); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					        writer.putInt(0x64); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					        writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					            writer.putFloat(city.location.x); | 
				
			
			
		
	
		
			
				
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					            writer.putFloat(city.location.y); | 
				
			
			
		
	
		
			
				
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					            writer.putFloat(city.location.z); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(ZergManager.getBaneCap(city.getGuild())); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 1); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					            writer.putInt(0x64); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					            writer.put((byte) 0); | 
				
			
			
		
	
		
			
				
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					        }catch(Exception e){ | 
				
			
			
		
	
		
			
				
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					            Logger.error(city.getObjectUUID() + " failed ot serialize because: " + e.getMessage()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static Vector3fImmutable getBindLoc(int cityID) { | 
				
			
			
		
	
	
		
			
				
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