forked from MagicBane/Server
item_value refactored to template
This commit is contained in:
@@ -423,10 +423,11 @@ public class ManageNPCMsg extends ClientNetMsg {
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for (int ib : rollableSet) {
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for (int ib : rollableSet) {
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ItemBase item = ItemBase.getItemBase(ib);
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ItemBase item = ItemBase.getItemBase(ib);
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ItemTemplate template = ItemTemplate.itemTemplates.get(ib);
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writer.put((byte) 1);
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writer.put((byte) 1);
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(ib); //itemID
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writer.putInt(ib); //itemID
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writer.putInt(item.getBaseValue());
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writer.putInt(template.item_value);
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writer.putInt(600);
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writer.putInt(600);
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writer.put((byte) 1);
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writer.put((byte) 1);
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writer.put((byte) item.getModTable());
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writer.put((byte) item.getModTable());
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@@ -443,14 +444,14 @@ public class ManageNPCMsg extends ClientNetMsg {
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for (Item i : itemList) {
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for (Item i : itemList) {
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ItemBase ib = i.getItemBase();
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ItemBase ib = i.getItemBase();
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ItemTemplate template = ItemTemplate.itemTemplates.get(ib);
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writer.put((byte) 0); // ? Unknown45
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writer.put((byte) 0); // ? Unknown45
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writer.putInt(i.getObjectType().ordinal());
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writer.putInt(i.getObjectType().ordinal());
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writer.putInt(i.getObjectUUID());
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writer.putInt(i.getObjectUUID());
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writer.putInt(0);
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writer.putInt(0);
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writer.putInt(i.getTemplsteID());
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writer.putInt(i.getTemplsteID());
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writer.putInt(ib.getBaseValue());
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writer.putInt(template.item_value);
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long timeLife = i.getDateToUpgrade() - System.currentTimeMillis();
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long timeLife = i.getDateToUpgrade() - System.currentTimeMillis();
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@@ -234,7 +234,7 @@ public class Item extends AbstractWorldObject {
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} else
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} else
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writer.putInt(item.numberOfItems); // Amount of gold
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writer.putInt(item.numberOfItems); // Amount of gold
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} else
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} else
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writer.putInt(item.getItemBase().getBaseValue());
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writer.putInt(item.template.item_value);
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writer.putInt(item.getValue());
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writer.putInt(item.getValue());
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@@ -1049,7 +1049,7 @@ public class Item extends AbstractWorldObject {
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public final void loadEnchantments() {
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public final void loadEnchantments() {
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//dont load mobloot enchantments, they arent in db.
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//dont load mobloot enchantments, they arent in db.
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if (this.getObjectType().equals(GameObjectType.MobLoot)) {
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if (this.getObjectType().equals(GameObjectType.MobLoot)) {
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this.magicValue = this.getItemBase().getBaseValue() + calcMagicValue();
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this.magicValue = this.template.item_value + calcMagicValue();
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return;
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return;
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}
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}
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@@ -1063,7 +1063,7 @@ public class Item extends AbstractWorldObject {
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}
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}
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}
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}
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this.magicValue = this.getItemBase().getBaseValue() + calcMagicValue();
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this.magicValue = this.template.item_value + calcMagicValue();
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}
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}
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public HashMap<Integer, Integer> getBakedInStats() {
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public HashMap<Integer, Integer> getBakedInStats() {
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@@ -1226,7 +1226,7 @@ public class Item extends AbstractWorldObject {
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public int getValue() {
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public int getValue() {
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if (this.value == 0)
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if (this.value == 0)
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if (this.template.item_flags.contains(ItemFlags.Identified)) {
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if (this.isID()) {
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return this.getMagicValue();
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return this.getMagicValue();
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} else
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} else
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return this.template.item_value;
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return this.template.item_value;
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@@ -45,7 +45,6 @@ public class ItemBase {
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public EnumSet<Enum.ClassType> requiredClasses;
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public EnumSet<Enum.ClassType> requiredClasses;
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public EnumSet<Enum.DisciplineType> requiredDiscs;
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public EnumSet<Enum.DisciplineType> requiredDiscs;
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public EnumSet<Enum.DisciplineType> restrictedDiscs;
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public EnumSet<Enum.DisciplineType> restrictedDiscs;
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private final int value;
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private final short weight;
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private final short weight;
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private final short color;
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private final short color;
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private final ItemType type;
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private final ItemType type;
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@@ -91,7 +90,6 @@ public class ItemBase {
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this.uuid = rs.getInt("ID");
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this.uuid = rs.getInt("ID");
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this.value = rs.getInt("value");
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this.weight = rs.getShort("weight");
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this.weight = rs.getShort("weight");
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this.color = rs.getShort("color");
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this.color = rs.getShort("color");
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this.type = ItemType.valueOf(rs.getString("Type"));
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this.type = ItemType.valueOf(rs.getString("Type"));
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@@ -258,15 +256,6 @@ public class ItemBase {
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DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
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DbManager.ItemBaseQueries.LOAD_BAKEDINSTATS(this);
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}
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}
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//TODO fix this later. Shouldn't be gotten from item base
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public int getMagicValue() {
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return this.value;
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}
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public int getBaseValue() {
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return this.value;
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}
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public short getWeight() {
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public short getWeight() {
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return this.weight;
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return this.weight;
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}
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}
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@@ -463,7 +452,7 @@ public class ItemBase {
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if (this.canCharacterEquip(abstractCharacter) == false)
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if (this.canCharacterEquip(abstractCharacter) == false)
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return false;
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return false;
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return item.getItemBase().value != 0 || Kit.IsNoobGear(item.getItemBase().uuid);
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return item.template.item_value != 0 || Kit.IsNoobGear(item.getItemBase().uuid);
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//players can't wear 0 value items.
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//players can't wear 0 value items.
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}
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}
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@@ -124,9 +124,8 @@ public class ItemFactory {
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ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.resources;
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ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.resources;
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, ib.getBaseValue());
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, template.item_value);
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int overdraft = BuildingManager.GetOverdraft(forge, ib.getBaseValue());
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int overdraft = BuildingManager.GetOverdraft(forge, template.item_value);
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if (overdraft > 0 && !useWarehouse) {
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if (overdraft > 0 && !useWarehouse) {
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if (pc != null)
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if (pc != null)
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ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox." + " " + template.item_base_name);
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ErrorPopupMsg.sendErrorMsg(pc, "Not enough gold in building strongbox." + " " + template.item_base_name);
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@@ -308,7 +307,7 @@ public class ItemFactory {
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if (prefixValue == null)
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if (prefixValue == null)
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return null;
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return null;
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int baseCost = ib.getBaseValue();
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int baseCost = template.item_value;
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int effectCost = (int) prefixValue.getValue();
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int effectCost = (int) prefixValue.getValue();
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int total = baseCost * 10 + effectCost;
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int total = baseCost * 10 + effectCost;
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@@ -361,7 +360,7 @@ public class ItemFactory {
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if (suffixValue == null)
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if (suffixValue == null)
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return null;
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return null;
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suffixResourceCosts = suffix.getResourcesForEffect();
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suffixResourceCosts = suffix.getResourcesForEffect();
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int baseCost = ib.getBaseValue();
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int baseCost = template.item_value;
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int effectCost = (int) suffixValue.getValue();
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int effectCost = (int) suffixValue.getValue();
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suffixCost = effectCost;
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suffixCost = effectCost;
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int total = baseCost * 10 + effectCost;
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int total = baseCost * 10 + effectCost;
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@@ -405,7 +404,7 @@ public class ItemFactory {
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//Check if Total suffix and prefix costs + itemCost can be withdrawn.
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//Check if Total suffix and prefix costs + itemCost can be withdrawn.
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int costToCreate = suffixCost + prefixCost + (ib.getBaseValue());
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int costToCreate = suffixCost + prefixCost + template.item_value;
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
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int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
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int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
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@@ -510,7 +509,7 @@ public class ItemFactory {
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if (prefix == null && suffix == null) {
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if (prefix == null && suffix == null) {
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int baseCost = ib.getBaseValue();
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int baseCost = template.item_value;
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int total = (int) (baseCost + baseCost * (float) .10);
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int total = (int) (baseCost + baseCost * (float) .10);
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buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, total);
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buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, total);
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@@ -889,7 +888,7 @@ public class ItemFactory {
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ItemBase goldIB = ItemBase.getGoldItemBase();
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ItemBase goldIB = ItemBase.getGoldItemBase();
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int baseCost = ib.getBaseValue();
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int baseCost = template.item_value;
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int total = (int) (baseCost + baseCost * .10);
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int total = (int) (baseCost + baseCost * .10);
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EffectsBase suffix = null;
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EffectsBase suffix = null;
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@@ -903,7 +902,7 @@ public class ItemFactory {
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//calculate gold costs and remove from the warehouse
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//calculate gold costs and remove from the warehouse
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if (prefix != null || suffix != null) {
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if (prefix != null || suffix != null) {
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int costToCreate = (int) (ib.getBaseValue() + ib.getBaseValue() * .10f);
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int costToCreate = (int) (template.item_value + template.item_value * .10f);
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
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int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, costToCreate);
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int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
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int overdraft = BuildingManager.GetOverdraft(forge, costToCreate);
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@@ -115,7 +115,6 @@ public class MobEquipment extends AbstractGameObject {
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public static void serializeForVendor(MobEquipment mobEquipment, ByteBufferWriter writer, float percent) throws SerializationException {
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public static void serializeForVendor(MobEquipment mobEquipment, ByteBufferWriter writer, float percent) throws SerializationException {
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_serializeForClientMsg(mobEquipment, writer, false);
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_serializeForClientMsg(mobEquipment, writer, false);
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int baseValue = mobEquipment.itemBase.getBaseValue() + mobEquipment.itemBase.getMagicValue();
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writer.putInt(mobEquipment.magicValue);
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writer.putInt(mobEquipment.magicValue);
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writer.putInt(mobEquipment.magicValue);
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writer.putInt(mobEquipment.magicValue);
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}
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}
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@@ -161,7 +160,7 @@ public class MobEquipment extends AbstractGameObject {
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writer.putInt(0); // Pad
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writer.putInt(0); // Pad
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writer.putInt(0); // Pad
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writer.putInt(0); // Pad
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writer.putInt(mobEquipment.itemBase.getBaseValue());
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writer.putInt(mobEquipment.template.item_value);
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writer.putInt(mobEquipment.magicValue);
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writer.putInt(mobEquipment.magicValue);
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serializeEffects(mobEquipment, writer);
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serializeEffects(mobEquipment, writer);
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@@ -262,7 +261,7 @@ public class MobEquipment extends AbstractGameObject {
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public final void setMagicValue() {
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public final void setMagicValue() {
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float value = 1;
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float value = 1;
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if (itemBase != null)
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if (itemBase != null)
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value = itemBase.getBaseValue();
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value = template.item_value;
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if (this.prefix != null) {
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if (this.prefix != null) {
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if (this.prefix.getEffectsBase() != null)
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if (this.prefix.getEffectsBase() != null)
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value += this.prefix.getEffectsBase().getValue();
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value += this.prefix.getEffectsBase().getValue();
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@@ -300,7 +299,7 @@ public class MobEquipment extends AbstractGameObject {
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public int getMagicValue() {
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public int getMagicValue() {
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if (!this.isID) {
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if (!this.isID) {
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return itemBase.getBaseValue();
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return template.item_value;
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}
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}
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return this.magicValue;
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return this.magicValue;
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}
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}
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