forked from MagicBane/Server
Need float value
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@@ -98,10 +98,10 @@ public class HeightMap {
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// Calculate the data we do not load from table
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bucketCountX = this.heightmapImage.getWidth() - 1;
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this.bucketWidthX = this.fullExtentsX / bucketCountX;
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this.bucketWidthX = this.fullExtentsX / (float) bucketCountX;
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bucketCountY = this.heightmapImage.getHeight() - 1;
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this.bucketWidthY = this.fullExtentsY / bucketCountY;
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this.bucketWidthY = this.fullExtentsY / (float) bucketCountY;
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// Generate pixel array from image data
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@@ -331,10 +331,10 @@ public class HeightMap {
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float yBucket = zoneLoc.y / this.bucketWidthY;
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if (xBucket >= this.bucketCountX)
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xBucket = this.bucketCountX - 1;
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xBucket = xBucket - 1;
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if (yBucket >= this.bucketCountY)
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yBucket = this.bucketCountY - 1;
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yBucket = xBucket - 1;
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return new Vector2f(xBucket, yBucket);
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}
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