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Class cleanup of bonus code and unused methods.

combat-2
MagicBot 1 year ago
parent
commit
f5d83aa259
  1. 163
      src/engine/objects/City.java

163
src/engine/objects/City.java

@ -74,7 +74,7 @@ public class City extends AbstractWorldObject { @@ -74,7 +74,7 @@ public class City extends AbstractWorldObject {
private boolean forceRename = false;
private boolean noTeleport = false; //used by npc cities
private boolean noRepledge = false; //used by npc cities
private boolean isOpen = false;
private final boolean isOpen = false;
private int treeOfLifeID;
private Vector3fImmutable location = Vector3fImmutable.ZERO;
@ -191,7 +191,6 @@ public class City extends AbstractWorldObject { @@ -191,7 +191,6 @@ public class City extends AbstractWorldObject {
Logger.error("NULL TOL FOR " + city.cityName);
}
// Assign city owner
if (city.getTOL() != null)
@ -209,7 +208,8 @@ public class City extends AbstractWorldObject { @@ -209,7 +208,8 @@ public class City extends AbstractWorldObject {
rulingNation = rulingGuild.getNation();
// Begin Serialzing soverign guild data
// Begin Serializing sovereign guild data
writer.putInt(city.getObjectType().ordinal());
writer.putInt(city.getObjectUUID());
writer.putString(city.cityName);
@ -264,7 +264,6 @@ public class City extends AbstractWorldObject { @@ -264,7 +264,6 @@ public class City extends AbstractWorldObject {
writer.putInt(rulingNation.getObjectUUID());
}
// Serialize nation name
if (rulingNation.isEmptyGuild())
@ -286,16 +285,8 @@ public class City extends AbstractWorldObject { @@ -286,16 +285,8 @@ public class City extends AbstractWorldObject {
else
writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName());
writer.putLocalDateTime(city.established);
// writer.put((byte) city.established.getDayOfMonth());
// writer.put((byte) city.established.minusMonths(1).getMonth().getValue());
// writer.putInt((int) years);
// writer.put((byte) hours);
// writer.put((byte) minutes);
// writer.put((byte) seconds);
writer.putFloat(city.location.x);
writer.putFloat(city.location.y);
writer.putFloat(city.location.z);
@ -334,6 +325,7 @@ public class City extends AbstractWorldObject { @@ -334,6 +325,7 @@ public class City extends AbstractWorldObject {
ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(Enum.GameObjectType.City);
//add npc cities
for (AbstractGameObject ago : worldCities.values()) {
if (ago.getObjectType().equals(GameObjectType.City)) {
@ -350,6 +342,7 @@ public class City extends AbstractWorldObject { @@ -350,6 +342,7 @@ public class City extends AbstractWorldObject {
//list Player cities
//open city, just list
if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
@ -359,7 +352,9 @@ public class City extends AbstractWorldObject { @@ -359,7 +352,9 @@ public class City extends AbstractWorldObject {
} else if (city.isNpc == 1) {
//list NPC cities
Guild g = city.getGuild();
if (g == null) {
if (city.isNpc == 1)
@ -369,32 +364,34 @@ public class City extends AbstractWorldObject { @@ -369,32 +364,34 @@ public class City extends AbstractWorldObject {
} else if (pc.getLevel() > 9)
cities.add(city);
} else if (pc.getLevel() >= g.getTeleportMin() && pc.getLevel() <= g.getTeleportMax()) {
} else if (pc.getLevel() >= g.getTeleportMin() && pc.getLevel() <= g.getTeleportMax())
cities.add(city);
}
}
}
}
return cities;
}
public static ArrayList<City> getCitiesToRepledgeTo(PlayerCharacter pc) {
public static ArrayList<City> getCitiesToRepledgeTo(PlayerCharacter playerCharacter) {
ArrayList<City> cities = new ArrayList<>();
if (pc == null)
if (playerCharacter == null)
return cities;
Guild pcG = pc.getGuild();
Guild pcG = playerCharacter.getGuild();
ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(Enum.GameObjectType.City);
//add npc cities
for (AbstractGameObject ago : worldCities.values()) {
if (ago.getObjectType().equals(GameObjectType.City)) {
City city = (City) ago;
if (city.noRepledge)
continue;
@ -402,11 +399,12 @@ public class City extends AbstractWorldObject { @@ -402,11 +399,12 @@ public class City extends AbstractWorldObject {
//list Player cities
//open city, just list
if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
if (playerCharacter.getAccount().status.equals(AccountStatus.ADMIN)) {
cities.add(city);
} else if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc))
if (!BuildingManager.IsPlayerHostile(city.getTOL(), playerCharacter))
cities.add(city); //verify nation or guild is same
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
@ -414,15 +412,16 @@ public class City extends AbstractWorldObject { @@ -414,15 +412,16 @@ public class City extends AbstractWorldObject {
} else if (city.isNpc == 1) {
//list NPC cities
Guild g = city.getGuild();
if (g == null) {
Guild guild = city.getGuild();
if (guild == null) {
if (city.isNpc == 1)
if (city.isNoobIsle == 1) {
if (pc.getLevel() < 21)
if (playerCharacter.getLevel() < 21)
cities.add(city);
} else if (pc.getLevel() > 9)
} else if (playerCharacter.getLevel() > 9)
cities.add(city);
} else if (pc.getLevel() >= g.getRepledgeMin() && pc.getLevel() <= g.getRepledgeMax()) {
} else if (playerCharacter.getLevel() >= guild.getRepledgeMin() && playerCharacter.getLevel() <= guild.getRepledgeMax()) {
cities.add(city);
}
@ -438,6 +437,7 @@ public class City extends AbstractWorldObject { @@ -438,6 +437,7 @@ public class City extends AbstractWorldObject {
return null;
City city = (City) DbManager.getFromCache(Enum.GameObjectType.City, cityId);
if (city != null)
return city;
@ -454,8 +454,10 @@ public class City extends AbstractWorldObject { @@ -454,8 +454,10 @@ public class City extends AbstractWorldObject {
}
public boolean renameCity(String cityName) {
if (!DbManager.CityQueries.renameCity(this, cityName))
return false;
if (!DbManager.CityQueries.updateforceRename(this, false))
return false;
@ -465,17 +467,22 @@ public class City extends AbstractWorldObject { @@ -465,17 +467,22 @@ public class City extends AbstractWorldObject {
}
public boolean updateTOL(Building tol) {
if (tol == null)
return false;
if (!DbManager.CityQueries.updateTOL(this, tol.getObjectUUID()))
return false;
this.treeOfLifeID = tol.getObjectUUID();
return true;
}
public boolean renameCityForNewPlant(String cityName) {
if (!DbManager.CityQueries.renameCity(this, cityName))
return false;
if (!DbManager.CityQueries.updateforceRename(this, true))
return false;
@ -498,19 +505,11 @@ public class City extends AbstractWorldObject { @@ -498,19 +505,11 @@ public class City extends AbstractWorldObject {
}
public Building getTOL() {
if (this.treeOfLifeID == 0)
return null;
return BuildingManager.getBuildingFromCache(this.treeOfLifeID);
}
public int getIsNoobIsle() {
return isNoobIsle;
}
public int getPopulation() {
return population;
}
/**
@ -540,14 +539,6 @@ public class City extends AbstractWorldObject { @@ -540,14 +539,6 @@ public class City extends AbstractWorldObject {
Logger.error("Error when writing to database for cityUUID: " + this.getObjectUUID());
}
public float getLatitude() {
return this.location.x;
}
public float getLongitude() {
return this.location.z;
}
public float getAltitude() {
return this.location.y;
}
@ -557,34 +548,10 @@ public class City extends AbstractWorldObject { @@ -557,34 +548,10 @@ public class City extends AbstractWorldObject {
return this.location;
}
public byte getIsNpcOwned() {
return isNpc;
}
public byte getIsSafeHold() {
return this.isSafeHold;
}
public boolean isSafeHold() {
return (this.isSafeHold == (byte) 1);
}
public byte getIsCapital() {
return isCapital;
}
public void setIsCapital(boolean state) {
this.isCapital = (state) ? (byte) 1 : (byte) 0;
}
public int getRadiusType() {
return this.radiusType;
}
public float getBindRadius() {
return this.bindRadius;
}
public int getRank() {
return (this.getTOL() == null) ? 0 : this.getTOL().getRank();
}
@ -650,13 +617,13 @@ public class City extends AbstractWorldObject { @@ -650,13 +617,13 @@ public class City extends AbstractWorldObject {
if (this.getTOL() == null)
return null;
if (this.isNpc == 1) {
if (this.getTOL().getOwner() == null)
return null;
return this.getTOL().getOwner().getGuild();
} else {
if (this.getTOL().getOwner() == null)
return null;
return this.getTOL().getOwner().getGuild();
@ -664,13 +631,16 @@ public class City extends AbstractWorldObject { @@ -664,13 +631,16 @@ public class City extends AbstractWorldObject {
}
public boolean openCity(boolean open) {
if (!DbManager.CityQueries.updateOpenCity(this, open))
return false;
this.open = open;
return true;
}
public Vector3fImmutable getBindLoc() {
Vector3fImmutable treeLoc = null;
if (this.getTOL() != null && this.getTOL().getRank() == 8)
@ -680,7 +650,9 @@ public class City extends AbstractWorldObject { @@ -680,7 +650,9 @@ public class City extends AbstractWorldObject {
return treeLoc;
if (this.radiusType == 1 && this.bindRadius > 0f) {
//square radius
float x = this.bindLoc.getX();
float z = this.bindLoc.getZ();
float offset = ((ThreadLocalRandom.current().nextFloat() * 2) - 1) * this.bindRadius;
@ -801,7 +773,6 @@ public class City extends AbstractWorldObject { @@ -801,7 +773,6 @@ public class City extends AbstractWorldObject {
try {
this.getTOL().addEffectBit((1 << 16));
this.getBane().getStone().addEffectBit((1 << 19));
;
} catch (Exception e) {
Logger.info("Failed ao add bane effects on city." + e.getMessage());
}
@ -826,6 +797,7 @@ public class City extends AbstractWorldObject { @@ -826,6 +797,7 @@ public class City extends AbstractWorldObject {
if (playerObject == null)
continue;
if (!this.isLocationWithinSiegeBounds(playerObject.getLoc()))
continue;
@ -842,8 +814,7 @@ public class City extends AbstractWorldObject { @@ -842,8 +814,7 @@ public class City extends AbstractWorldObject {
// Remove the city effect from the ago's internal collection
if (this.getEffects().containsKey(Integer.toString(effectBase.getUUID())))
this.getEffects().remove(Integer.toString(effectBase.getUUID()));
this.getEffects().remove(Integer.toString(effectBase.getUUID()));
// Any players currently in the zone will not be processed by the heartbeat
// so we do it here manually
@ -852,6 +823,7 @@ public class City extends AbstractWorldObject { @@ -852,6 +823,7 @@ public class City extends AbstractWorldObject {
for (Integer playerID : this._playerMemory) {
player = PlayerCharacter.getFromCache(playerID);
if (player == null)
continue;
@ -867,8 +839,10 @@ public class City extends AbstractWorldObject { @@ -867,8 +839,10 @@ public class City extends AbstractWorldObject {
}
public Warehouse getWarehouse() {
if (this.warehouseBuildingID == 0)
return null;
return Warehouse.warehouseByBuildingUUID.get(this.warehouseBuildingID);
}
@ -1040,8 +1014,7 @@ public class City extends AbstractWorldObject { @@ -1040,8 +1014,7 @@ public class City extends AbstractWorldObject {
_playerMemory.removeAll(toRemove);
for (Integer removalUUID : toRemove) {
if (this.cityOutlaws.contains(removalUUID))
this.cityOutlaws.remove(removalUUID);
this.cityOutlaws.remove(removalUUID);
}
}
@ -1142,6 +1115,7 @@ public class City extends AbstractWorldObject { @@ -1142,6 +1115,7 @@ public class City extends AbstractWorldObject {
// All protection contracts are void upon transfer of a city
//Dont forget to not Flip protection on Banestones and siege Equipment... Noob.
if (cityBuilding.getBlueprint() != null && !cityBuilding.getBlueprint().isSiegeEquip()
&& cityBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.BANESTONE)
cityBuilding.setProtectionState(ProtectionState.NONE);
@ -1173,7 +1147,6 @@ public class City extends AbstractWorldObject { @@ -1173,7 +1147,6 @@ public class City extends AbstractWorldObject {
Zone cityZone;
sourceGuild = sourcePlayer.getGuild();
if (sourceGuild == null)
return false;
@ -1229,14 +1202,6 @@ public class City extends AbstractWorldObject { @@ -1229,14 +1202,6 @@ public class City extends AbstractWorldObject {
this.forceRename = forceRename;
}
public boolean isReverseKOS() {
return reverseKOS;
}
public void setReverseKOS(boolean reverseKOS) {
this.reverseKOS = reverseKOS;
}
public String getHash() {
return hash;
}
@ -1264,26 +1229,6 @@ public class City extends AbstractWorldObject { @@ -1264,26 +1229,6 @@ public class City extends AbstractWorldObject {
}
//TODO use this for taxing later.
// public boolean isAfterTaxPeriod(LocalDateTime dateTime,PlayerCharacter player){
// if (dateTime.isBefore(realmTaxDate)){
// String wait = "";
// float hours = 1000*60*60;
// float seconds = 1000;
// float hoursUntil = realmTaxDate.minus(dateTime.get).getMillis() /hours;
// int secondsUntil = (int) (realmTaxDate.minus(dateTime.getMillis()).getMillis() /seconds);
// if (hoursUntil < 1)
// wait = "You must wait " + secondsUntil + " seconds before taxing this city again!";
// else
// wait = "You must wait " + hoursUntil + " hours before taxing this city again!";
// ErrorPopupMsg.sendErrorMsg(player, wait);
// return false;
// }
//
// return true;
// }
public synchronized boolean TaxWarehouse(TaxResourcesMsg msg, PlayerCharacter player) {
// Member variable declaration
@ -1296,12 +1241,12 @@ public class City extends AbstractWorldObject { @@ -1296,12 +1241,12 @@ public class City extends AbstractWorldObject {
}
City city = building.getCity();
if (city == null) {
ErrorPopupMsg.sendErrorMsg(player, "This building does not belong to a city.");
return true;
}
if (playerGuild == null || playerGuild.isEmptyGuild()) {
ErrorPopupMsg.sendErrorMsg(player, "You must belong to a guild to do that!");
return true;
@ -1326,6 +1271,7 @@ public class City extends AbstractWorldObject { @@ -1326,6 +1271,7 @@ public class City extends AbstractWorldObject {
ErrorPopupMsg.sendErrorMsg(player, "Cannot find realm for your city!");
return true;
}
Realm targetRealm = RealmMap.getRealmForCity(city);
if (targetRealm == null) {
@ -1354,31 +1300,32 @@ public class City extends AbstractWorldObject { @@ -1354,31 +1300,32 @@ public class City extends AbstractWorldObject {
return true;
}
if (this.realmTaxDate.isAfter(LocalDateTime.now()))
return true;
if (msg.getResources().size() == 0)
return true;
if (city.getWarehouse() == null)
return true;
Warehouse ruledWarehouse = playerGuild.getOwnedCity().getWarehouse();
if (ruledWarehouse == null)
return true;
ItemBase.getItemHashIDMap();
ArrayList<Integer> resources = new ArrayList<>();
float taxPercent = msg.getTaxPercent();
if (taxPercent > 20)
taxPercent = .20f;
for (int resourceHash : msg.getResources().keySet()) {
if (ItemBase.getItemHashIDMap().get(resourceHash) != null)
resources.add(ItemBase.getItemHashIDMap().get(resourceHash));
}
for (Integer itemBaseID : resources) {
@ -1396,6 +1343,7 @@ public class City extends AbstractWorldObject { @@ -1396,6 +1343,7 @@ public class City extends AbstractWorldObject {
ErrorPopupMsg.sendErrorMsg(player, "Failed to Update next Tax Date due to internal Error. City was not charged taxes this time.");
return false;
}
try {
city.getWarehouse().transferResources(player, msg, resources, taxPercent, ruledWarehouse);
} catch (Exception e) {
@ -1413,6 +1361,5 @@ public class City extends AbstractWorldObject { @@ -1413,6 +1361,5 @@ public class City extends AbstractWorldObject {
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
return true;
}
}

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